Blasts From The Past “Almost overnight we went from an extremely fragmented market to one where everyone was aiming for a single device”
June 7, 2024 Industry Insights The experts' guide to mobile games monetisation: Part two Kwalee’s John Wright continues his insight into mobile games monetisation from live ops to events
May 27, 2024 Market Insight Case study: How Supercent’s games made it to the top in a stagnating hypercasual market A closer look at Supercent’s games reveals some best practices to gain a competitive edge in today's challenging market
April 29, 2024 A Soda Saga King’s Paula Ingvar: a games industry journey from "I’m not worthy!" to Candy Crush Soda’s VP of product Paula Ingvar moved from traffic engineering to the games industry following encouragement from friends and has "only ever found it stimulating"
April 17, 2024 Industry Insights Navigating the supply maze: Picking the best demand platform in 2024 Mintegral’s Jeff Sue takes us through three demand platform options available today and weighs up your options
April 16, 2024 Industry Insights The state of play for the 4X strategy genre Andriy Zmeul explores 4X strategy games and evaluates their place in the US mobile games ecosystem
April 12, 2024 App Stores The opportunities and challenges facing alternative app stores Piyush Mishra of Product Madness and Shalom Michaeli of Digital Turbine share their joint perspective on the potential of alternative app stores
April 8, 2024 Industry Journey “I’m proud of what we do at King but I’m even prouder of how we do things” King’s VP of product for Candy Crush Soda Paula Ingvar shares on turning a hobby into a profession
February 19, 2024 Industry Insight How to increase your game's metrics with a single event Gradient Universe's Oxana Fomina shares the story of how one event helped multiple games reach new heights
January 16, 2024 Optimising How much analysis is too much? The fine art of balancing data and game development Azur Games Maxim Kozhnov shares valuable insight on how analysts can optimise their workflow
December 20, 2023 Market Growth Will mobile gaming apps continue to grow in 2024? Absolutely, and here's why AppLovin’s Daniel Tchernahovksky explains how studios can find continued growth in 2024 touching on AI advances and new creative strategies
December 15, 2023 New Year New Ip Super Evil Megacorp talk "co-op action" Netflix Rebel Moon game and reveal future plans Studio head Ian Fielding reflects on Super Evil Megacorp’s 2023 and it’s future ambitions with its upcoming IP
December 5, 2023 Industry Stories Jobs in games: Breaking into animation with Hutch’s Lucia Gentile Gentile studied 2D and 3D animation and has since gone on to work at the likes of Whatwapp and Hutch
December 4, 2023 Unity No More "Unity - I'm done" Why Fundamentally Games’ CEO Oscar Clark is switching platforms After backing the platform 100%, this former Unity evangelist has had enough. Here's why
November 21, 2023 Q&a "All the stars aligned. Now it’s full steam ahead!" MTG's CEO Maria Redin looks back at 2023 With a busy year almost in the rear view mirror, Maria Redin talks Modern Times Group's success and the challenges ahead