In the run-up to launching its mobile Android platform later this year, Google is holding an Android Developer Challenge, taking entries from developers.
It's just announced the 50 winners from its first round. Well, 46 of them, anyway, with four more in deep stealth mode and so unannouncable.
The Phandroid blog has done some detective work, unearthing as many details as possible on the 46 apps. Two of them are games, although some entries only have a name, so there could be more.
Anyway, City Slikkers (pictured) is one of the two. It's a location-based game that promises to let you "symbolically interfere with the everyday urban environment". Whatever that means.
But the general idea is using a handset's GPS function for gaming in the real world. It's the work of PoroCity Media and Virtual Logic Systems, and you can find out more here.
Meanwhile, Rayfarla is a game that focuses on Android's musical features, saying it "turns your phone into a musical instrument as well as providing a variety of mini games that are music related".
It's developed by Steve Oldmeadow, whose blog doesn't give more details on the game, but does have an interesting post outlining the potential of Android for mobile gaming.
Best of luck to both these games in the Challenge, and any others in there that we don't know about (yet).
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Stuart is a freelance journalist and blogger who's been getting paid to write stuff since 1998. In that time, he's focused on topics ranging from Sega's Dreamcast console to robots. That's what you call versatility. (Or a short attention span.)
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