Clash Royale
Article Types
- All [37]
- Job News [1]
- Data & Research [1]
- List [1]
- Special Report [1]
- The IAP Inspector [2]
- The Charticle [4]
- Feature [5]
- Mobile Mavens [7]
- Interview [7]
- Comment & Opinion [8]
as
Feature
Mar 21st, 2023
Mo' ATT, mo' problems: Why Supercell’s next hit must overcome Apple’s privacy assault
Is the developer’s next blockbuster being stymied by Apple’s App Tracking Transparency rules?
News
May 13th, 2022
Apple made more games revenue than Google in 2020 and 2021, Newzoo finds
Top 10 companies saw conbined revenue totalling $126 billion last year
News
Aug 18th, 2021
Clash Royale generates highest monthly revenue for two years
The game has also seen a recent boost in downloads over the past few months
as
The Charticle
Aug 26th, 2019
As Rush Wars hits soft launch, how are Supercell’s other games doing?
News
Jan 11th, 2019
Clash Royale leads the way as Supercell takes $1.4 billion in revenue from 2018
Brawl Stars brought in $46m despite only launching in December
News
Sep 6th, 2018
$1.5m daily August revenue pushes Supercell’s Clash Royale to $2.2 billion in lifetime earnings
The daily intake was up from the $1.2 million per day average in July
The Charticle
Sep 29th, 2017
Years later Supercell's ageing games continue to show their grossing power
Its catalogue is ready for a refresh, but Supercell remains a powerhouse