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- All [338]
- Comment & Opinion [1]
- Mobile Mavens [1]
- Feature [1]
- Data & Research [1]
- Interview [16]
- Job News [29]
- News [289]
Interview
Mar 29th, 2022
Fortis: "None of this is disruptive until we release a game that causes a response. Until then, we’re just words on a page"
Interview
Dec 31st, 2021
Ludo AI's Tom Pigott talks the future of AI tech
Ludo AI founder and CEO on 2021's challenges and opportunity
Interview
Dec 10th, 2020
React Games CEO Chad Lee on taking the politics out of Presidents Run
"The game has no political view, no agenda or no affiliation with any party or group."
Mobile Mavens
Oct 28th, 2020
Indie Mavens: Is there an overall benefit to going completely remote work or does a company still need an office?
Interview
Aug 28th, 2020
POC in Mobile: KingsIsle Entertainment games designer Victoria Brown on the importance of networking
Interview
Aug 27th, 2020
Live and Kicking: Why retention is key to the success of Disney Emoji Blitz four years on
Interview
Aug 21st, 2020
POC in Mobile: Facebook director of games partnerships Leo Olebe explains why it's "everyone’s job to find great and diverse talent"
"It’s like the old saying: 'you have to fish where the fish are'."
Interview
Aug 18th, 2020
Remote Working: AppLovin director Jerome Turnbull on Machine Zone being acquired in the middle of a pandemic
Interview
Jul 31st, 2020
POC in Mobile: Konsole Kingz founder Cj Peters on the need for more representation in games
"Companies big and small need to proactively seek out the diverse talent they desire to have."
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Comment & Opinion
Jul 6th, 2020
Four years on and Pokémon GO is still flying high
Niantic's AR title nearly replicates its first-year earnings
Interview
Mar 4th, 2020
Indie Spotlight: How an unsolicited email led Frosty Pop founder Faisal Sethi to The Pinball Wizard
"Success would be equal to having the freedom to choose what to do with your time."