Events
Indie Game Fest & Indie Campus 2024 | Europe | May 31st |
Indie Craft K-Game Festival 2024 | Europe | May 31st |
BostonFig Online 2024 | Jun 1st | |
GameSummit Summer 2024 | Jun 1st | |
Gotland Game Conference 2024 | Nordic | Jun 3rd |
Games Mental Health Summit 2024 | Europe | Jun 3rd |
Dev Play Conference 2024 | Europe | Jun 3rd |
Tribeca Games Festival 2024 | North America | Jun 5th |
Featured Comments & Opinions
Mobile's broken app store discoverability
How Steam, Google Play and Apple's App Store compare and how platform holders prioritise ads over useful recommendations for users
Mobile Mavens: The industry has its say on Squad Busters ability to draw in “untapped audiences” with its “influence from a range of genres”
With Squad Busters set for a global release at the end of the month we asked the industry what it thinks of the Supercell's soft-launched sixth game
Mobile Mavens: The industry wades in on Squad Busters from its “transformative impact” to being “corporate box ticking”
We asked the industry what it thinks of the sixth Supercell game to get a global launch
Latest Comments & Opinions
Mobile Mavens: What should we expect from Disney's big $1.5 billion deal with Epic and Fortnite?
Our Mobile Mavens share their thoughts on Disney’s $1.5 billion investment and partnership with Epic Games
How the video games industry can promote an eco-friendly future with PlanetPlay
CEO Rhea Loucas and head of business development Felix Bradshaw discuss how collaborating with PlanetPlay helps the planet and ups your game
How to generate lasting player loyalty with omnichannel messaging
CRO of OneSignal, Josh Wetzel explains how using a multi channel approach to engaging with players can help with long term retention
What game marketers need to know about driving user acquisition through ad campaigns
Liftoff's VP of Global Sales, Joey Fulcher dives into the results of the company's recent survey to lift the lid on why App Marketers are optimistic about the future - despite market challenges
Sybo's Mathias Gredal Nørvig and Playmob's Jude Ower talk Gaming For Good
The Sybo CEO and Playmob founder's new book is an eco call-to-arms with contributions from Phil Spencer, Ilkka Paananen, John Hanke, Robert Antokol, Rob Small and more
My.Games executive producer Boris Burangulov on bringing War Robots back to China
“The Chinese market is of great importance to us being one of the key regions in the gaming industry”
Will 2024 be the year that mobile game developers master ‘Expert’ difficulty?
SuperScale COO Nikola Mitic looks at the challenges facing the mobile games industry in 2024 and how developers can navigate them
How to engage Middle Eastern gamers and get ahead of the curve
Tactical’s Gaynelle Brautigam on why understanding culture, context and impact is important for marketers looking for Middle East growth
Why gaming is going cross-platform and how to tackle the user acquisition problem
Adjust’s Gijsbert Pols and Upptic’s Warren Woodward discuss the growing importance of cross-platform gaming
“The mobile games industry has become stuck in the mud”: Apple’s war for its 30% revenue share
Analysts, publishers and payment providers discuss Apple's recent App Store policy changes in the US and European Union
How Supercell is transforming for its next chapter
Supercell is modernising its culture. Will it lead to bloat or will the famous Finnish developer truly expand?
Mobile Mavens: Jobs 2024: How to find the best talent and land your dream role
Our Mobile Mavens share their thoughts on the current hiring and careers landscape
Cracking the Code: CrazyLabs' Gaming Experts Reveal 2024 Mobile Gaming Trends
The CrazyLabs team dig into the key changes and challenges facing the mobile games market in the year ahead - with expert insight and advice for studios worldwide
Difficulty curves: Find the right balance and boost retention and revenue
Product design director Guy Agiv discusses maximising your games monetisation and retaining players via the perfect difficulty curve
DMArmageddon? It doesn’t have to be the end of the world
The EU Digital Markets Act will significantly impact the games market. Usercentrics reveals why game creators will have to get serious about user consent