January 17, 2023 Grow Your Game Ready to scale your game? Learn from top experts at Pocket Gamer Connects London It’s time to take your game to the next level - get the top strategies to accelerate your growth
January 12, 2023 Future-gazing Look towards the frontiers of gaming with other technologies and media at Pocket Gamer Connects London It’s time to gaze into the future of the games industry as new technologies emerge
August 26, 2022 More Acquisitions TinyBuild Games acquires Konfa Games and Bossa Games IP for a total of $8.4 million "Today's deals are a unique opportunity to bring both Konfa’s talented team of developers in-house and to add the amazing Bossa intellectual property to the tinyBuild portfolio,” says tinyBuild CEO
November 26, 2020 Farewell Bossa Studios makes round of redundancies Developers, particularly QA team, hit hard by crunch this year, too
November 12, 2020 Pgc Digital PGC Digital: Adapting Animal Farm from a book to game "I can not encourage you enough to take risks"
August 20, 2020 Best Of Both Bossa Studios embraces remote working in its new structure Staff can choose to work from the office or at home
April 2, 2020 Making Of Making Of: How Bossa Studio's love of game jams led to Apple Arcade title Hogwash "Generally, we set aside two days a month for jamming"
November 26, 2019 Cash In NetEase invests up to $30 million into Bossa Studios Hogwash will be the developer's first title in China
September 9, 2019 Job News Bossa Studios hires Jagex and Mind Candy vet Daniel Clough Hired as studio GM
November 29, 2018 Uk Special Region Focus: London-based games companies on persevering in the face of Brexit "Facing the unknown and uncertainty does not encourage innovation and exploration of new ideas and collaborations"
November 26, 2018 Speaker Spotlight Speaker Spotlight: Bossa Studios' Henrique Olifiers on accessible game dev tools and industry trends Pocket Gamer Connects London 2019 will take place on January 21st to 22nd
May 9, 2017 Worlds Together Bossa Studios hires Ansible PR founder Tracey McGarrigan as Chief Marketing Officer Overseeing Worlds Adrift and other unannounced projects
August 9, 2016 Bossa Investment Bossa Studios raises $1.35 million for new multiplayer and VR games London Venture Partners fronts the cash
August 4, 2015 Ideas Factory Bossa's Henrique Olifiers on building a fearless environment for creativity, failure and success Jam, validate, repeat
July 21, 2015 Was It Worth It? Bossa Studios on the confusing, exciting, unprofitable development of an Apple Watch launch game Vince Farquharson speaks out at Develop:Brighton
October 6, 2014 Deal Thumbstar and Bossa join forces to bring titles including Thomas Was Alone to emerging markets Bossing it
September 23, 2014 "If you can’t create something that stands out, you’re already dead," says Bossa's Imre Jele The power of fans in making success
September 11, 2014 Opinion How Surgeon Simulator's success underscores the power of regular game jams Bossa Studios' Imre Jele on unlocking creativity and going PC-first
April 24, 2014 F2p Summit How Surgeon Simulator rode the viral wave of 2.3 million YouTube videos Bossa Studios' Roberta Lucca on being F2P without being F2P
April 5, 2014 Week That Was Amazon goes 'gaming too' with Fire TV, LINE tops 400 million users, and Microsoft announces Universal Apps The past 7 days in bite-sized portions
December 3, 2013 The 69p debate: It's 'not worth' launching a game that sells for less than a cup of coffee, says Bossa Studios 'You're making more clutter for the world,' says Olifiers