Kakao competition sees Com2uS' Q2 2013 sales down 8% to $18 million
![Kakao competition sees Com2uS' Q2 2013 sales down 8% to $18 million](https://media.pocketgamer.biz/images/2184/52910/com2us-logo_s320.jpg)
Korean mobile game publisher Com2uS (KOSDAQ: 078340) has announced its financial results for the 3 months ending 30 June 2013.
Revenue was 20.3 billion KRW (around $18 million), down 8 percent year-on-year.
Net income was 3.3 billion KRW ($3 million), down 46 percent.
Everyone's at it
Breaking out the company's performance geographically, sales in Korea were down 10 percent year-on-year to 12.1 billion KRW ($10.5 million).
Com2uS said that Korean sales declined as its new games didn't perform as well as expected.
The Korean market - while booming - is now experiencing strong competition, especially on the vital Kakao Game Platform.
![](https://media.pocketgamer.biz/images/5541/52910/com2us-quarters-20131_320.jpg)
While Com2uS has had some success on Kakao, the top games currently come from the likes of Devsisters, WeMade and CJ E&M.
Looking wider
International sales were down 6 percent to 6.9 billion KRW ($6 million).
However, Golf Star has done well internationally and combined with sales from the 9innings Pro Baseball 2013 franchise, this meant the publisher's sport games have performed relatively well.
![](https://media.pocketgamer.biz/images/5542/52910/com2us-genre-breakdown-june-20133_320.jpg)
Revenues from previously strong genres such as social title Tiny Farm and RPGs like Heroes War have declined, however,
Pushing on
Looking more broadly, Com2uS put a positive spin on the results, pointing out that its half year 2013 sales were up 38 percent to 42.8 billion KRW ($37.5 million).
It will look to turn around its performance in Q3 2013 with 10 new games, seven of which will be third-party publishing deals.
[source: Com2uS IR]