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First ever Unite India to run alongside NASSCOM Game Developer Conference in November 2017

First ever Unite India to run alongside NASSCOM Game Developer Conference in November 2017

Unity is set to run its first ever Unite India event alongside the NASSCOM Game Developer Conference on November 8th.

Unite India will run from November 8th to November 9th, while the NASSCOM Game Developer Conference will start on November 9th and end on November 11th.

Both events will take place in the same venue at the Hyderabad International Convention Centre.

To attend both events attendees will need to purchase special 'collaboration' tickets which will be released on July 15th.

3,000 attendees expected

No further details for what to expect at Unite India were provided, though it will likely include talks on how to get the most out of Unity and details the latest updates to its suite of tech and services.

Over 3,000 delegates are expected to head to NGDC. Local and international speakers at the event are set to include Vlambeer’s Rami Ismail, MoonFrog’s Mark Skaggs, Sumo’s Carl Cavers and Media Create’s Sho Sato.

Speaker submissions for the event are still open.

“We are really happy to announce the dates for NGDC 2017 and our partnership with Unity to bring their development conference Unite to India, to run concurrently with NGDC” said NASSCOM Gaming Forum Chairman Rajesh Rao.

“With 3,000 delegates expected to attend this year, having NGDC and Unite running in the same venue over five days will be of incredible value to the developer ecosystem. With a line-up of veteran speakers that will be announced soon, NGDC 2017 is the region’s go to games conference for both regional developers and international visitors”.

Unity Director for South Asian/ANZ Quentin Staes-Polet added: “We are proud to partner with NASSCOM Game Developer Conference to bring our popular Unite conference to India for the first time.

“Unite has a worldwide presence and each year it grows because it provides the perfect listening platform to help us solve hard problems for creators. This year we are focusing on developments in our game engine, including the new tools that will increase collaboration between artists and programmers.

“We chose Hyderabad because of its vibrant entrepreneurial culture and we feel that it’s an amazing place to bring together developers to collaborate and to learn from each other; a key part of what makes our community stronger.”


Senior Editor

Craig Chapple is Senior Editor of PocketGamer.biz. He was previously Deputy Editor at Develop and Online Editor at Nintendo of Europe.

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