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Summoners War clears $1 billion in lifetime revenues three years after launch

Summoners War clears $1 billion in lifetime revenues three years after launch

Com2uS' Summoners War has now surpassed $1 billion in lifetime revenues since launching in 2014.

The game surpassed $890 million in global revenues in July 2017 after hitting 80 million downloads. Com2uS also stated in its Q2 FY17 financials that the game had generated $890 million in revenues from outside of Korea.

As well as celebrating this milestone, the company is hosting a Summoners War World Arena Championship, with a prize pool of $100,000. Nine regional matches will be held around the world, with the finals taking place in the US in November.

A total of 16 finalists will be flown out by Com2uS for the finals. They will also win prize money for their regional wins, as well as a rare figurine.

A global festival

"This championship event is not limited to a specific region but it's rather a global festival where all users around the world can come together", said David Mohr, General Manager at Gamevil Com2uS Europe.

"We are very happy to be able to give back to our community by providing an event-series like this, and hope that our players will join us by actively participating in the tournament or by watching and cheering for their favorites on-site and through the various live-streams that will be provided."

The tournament is part of Com2uS' plans to push Summoners War as an eSport, along with launching other products around the IP. A new MMO, cartoon, movie, and merchandise are planned to be released based on the brand.

Summoners War is now part of a very small club of mobile games which have cleared $1 billion in lifetime revenues. We're keeping track of these titles in our new billion dollar club list.


Deputy Editor

Ric likes to read epic poems and watch classic films to hide the fact he plays way too many games. The facade has thus far not been very effective.

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