Marketing Magic Supercell's marketing head Iwo Zakowski: "We need to make our games f**king famous and become part of pop culture"
Signing Up For Supercell Supercell to hire "first ever" Brawl Stars producer alongside new staff for Clash Royale and mo.co
October 23, 2023 Cross-platform Royale Supercell takes Clash of Clans and Clash Royale cross-platform with PC releases today Two of mobile’s biggest billion-dollar blockbusters can now be played across devices
March 31, 2023 Update For Losers Clash Royale faces backlash following latest update ‘Update for Losers’ has been criticised for changes to game modes and the battle pass
March 21, 2023 Building An Empire Mo' ATT, mo' problems: Why Supercell’s next hit must overcome Apple’s privacy assault Is the developer’s next blockbuster being stymied by Apple’s App Tracking Transparency rules?
July 12, 2022 Mid-year Review Gaming investment reached $2.6 billion in Q1 2022 The industry continues to be a top growth sector
May 13, 2022 Rolling In Revenue Apple made more games revenue than Google in 2020 and 2021, Newzoo finds Top 10 companies saw conbined revenue totalling $126 billion last year
February 3, 2022 Lift Off RocketRide Games’ Louis-René Auclair on Netflix Games, data analysis, and the forest for the trees Auclair speaks to PocketGamer.biz on the importance of the audience, patience and data, and launching the Netflix partnership
December 29, 2021 Featureful PocketGamer.biz’s top five biggest features of 2021 Our most-viewed features, opinion pieces, and interviews
August 18, 2021 Royale Figures Clash Royale generates highest monthly revenue for two years The game has also seen a recent boost in downloads over the past few months
February 4, 2021 Live And Kicking How Supercell continues to grow multi-billion dollar hit Clash Royale five-years on "There’s a reason that battle passes are so popular in the industry nowadays"
January 29, 2021 Job Royale Supercell potentially set to overhaul Clash Royale as studio seeks new game lead New year, new lead
August 26, 2020 For Charity YouTube Gaming is hosting a mobile games tournament with a $50,000 prize for charity Features Clash Royale, Brawl Stars, and PUBG Mobile
July 21, 2020 Court Case Gree is suing Supercell for patent infringement in Clash Royale and Brawl Stars A move for dismissal was denied
July 16, 2020 Clash Cash Clash Royale fights its way through $3 billion in lifetime revenue Still behind Clash of Clans
January 24, 2020 Keep Clashing Clash of Clans had its best month for revenue ever in December 2019 Generates $158.2 million in revenues for the month
December 31, 2019 A Decade Of Content PocketGamer.biz's most read articles of the last decade The hottest stories of the entire decade
November 6, 2019 Let Them Clash $400,000 Clash Royale League World Finals 2019 to take place in LA on 7 December Event will be presented by Google Play
August 26, 2019 Super Stars As Rush Wars hits soft launch, how are Supercell’s other games doing? We analyse the recent performances of Hay Day, Clash of Clans, Boom Beach, Clash Royale and Brawl Stars
July 22, 2019 Regulatory Brawl Supercell pulls games out of Vietnam in face of regulations Likes of Clash of Clans, Clash Royale and Brawl Stars no longer playable in the country
May 14, 2019 Season 2 Supercell partners with South Korean TV network OGN for Clash Royale League Handling production in the West and Asia
March 28, 2019 Clash With Ash Clash Royale YouTuber Ash CWA on the ever-changing mobile esports scene and dealing with influencers "The biggest misconception I've seen from companies when it comes to making competitive games is that they need to act immediately"
March 5, 2019 Super Sell Supercell’s Clash Royale surpasses $2.5 billion in three years Recently passed third anniversary on March 2nd
January 11, 2019 Super Clash Royale leads the way as Supercell takes $1.4 billion in revenue from 2018 Brawl Stars brought in $46m despite only launching in December
November 19, 2018 Clash Clash Royale players to fight over esports gig in the first EE Mobile Series Fnatic is offering a place on its professional Clash Royale team to the overall winner
October 15, 2018 Cash Royale Clash Royale took $46 million in September Lifetime revenue stands at $2.3 billion worldwide
October 2, 2018 Heading East Supercell takes Clash Royale League World Finals 2018 to Japan Event leaves London behind in favour of Asia
September 12, 2018 Here Comes The Boom Boom Beach blows past $820m in revenue for Supercell The MMO real-time strategy released back in 2013
September 6, 2018 Super $1.5m daily August revenue pushes Supercell’s Clash Royale to $2.2 billion in lifetime earnings The daily intake was up from the $1.2 million per day average in July
August 17, 2018 Esports Royale Supercell ‘committed to Clash Royale esports for a long period of time’ Game designer Seth Allison discusses the challenges of balancing the game and making it esports ready
July 19, 2018 Callin' Hacks Credit card thieves reportedly laundering money through Clash of Clans and Clash Royale Kabam’s Marvel Contest of Champions also said to be a target
July 13, 2018 Card Draw How Supercell uses machine learning to automate monetisation in Clash Royale Mobile hit uses multiple factors to target the right cards at the right users
July 11, 2018 Royalty Supercell’s Clash Royale plunders $2 billion in revenues in just over two years It’s the first mobile publisher to have more than one multi-billion-dollar title on the App Store and Google Play
April 3, 2018 Esports Royale World's top esports teams flock to Supercell's Clash Royale League $1 million World Finals takes place at the end of the year
March 15, 2018 1v1me Supercell kicks off Clash Royale League Challenge to give hopeful pros a chance at the big time Players have until March 19 to reach 20 wins to progress to the next round
February 15, 2018 Supercell Financials 2017 Supercell revenues drop to $2.25 billion due to lack of new games and falling sales in Clash of Clans Pressing on into China and Asia in 2018
February 8, 2018 Mobile Esports Future Clash Royale scored a combined 1.3 million viewership hours from its 2017 esports tournaments Newzoo peers into the future of esports on mobile
December 14, 2017 Raking In Prizes? Does an esports component affect mobile game grossing? From World of Tanks Blitz to Summoners War
December 4, 2017 Clash Royale World Champion 16-year-old Clash Royale player Sergioramos:) wins first place and $150,000 at Crown Championship World Finals $400,000 in prizes given out across the competition
December 3, 2017 Battle Royale How Supercell's Clash Royale Crown Championship World Finals is channelling the Olympic spirit The developer's eSports man Tim Ebner on taking the games for all philosophy to eSports
November 3, 2017 Super Tax Supercell generated €881 million in tax revenue in 2016 CEO Ilkka Paananen earned €46.6 million in taxable income
November 2, 2017 Big Numbers The huge stats behind Supercell’s explosive success Ilkka Paananen shares some impressive figures
October 30, 2017 Cash Royale Supercell wraps up latest $200,000 Clash Royale tournament in Atlanta Winning team takes home $60,000 between them
October 26, 2017 Plexchat Royale Stats Royale partners with Plexchat to bring detailed data to mobile chat platform Get to know other people better
October 13, 2017 Super Royale Supercell’s huge Clash Royale Epic Quests updates adds new game modes Touchdown strips away towers and tasks players with reaching the endzone
September 29, 2017 Still Got It Years later Supercell's ageing games continue to show their grossing power Its catalogue is ready for a refresh, but Supercell remains a powerhouse
August 30, 2017 Esports Royale $1 million Clash Royale Crown Championship attracts more than 27 million participants Supercell's big competition attracts a big audience
August 15, 2017 Stats Rule Tel Aviv-based eSports tech firm Overwolf acquires Clash Royale statistics site StatsRoyale Over 20 million MAUs checking all the latest card stats and more
July 19, 2017 Monetisation Royale Brawl Stars versus Clash Royale: Designing a strong gacha Adam Telfer delves into the monetisation of two of the hottest games on mobile