Parental Perception UK kids are most likely to make in-game purchases, but only 4% spend on loot boxes
Children In Gaming Almost a quarter of children’s games in the UK violate the ICO’s age appropriate design code
March 16, 2022 Budge In Tilting Point acquires children's mobile game developer Budge Studios Gains access to popular children's IP
October 13, 2021 What To Do 6 top tips for game devs to adapt to app store and privacy regulation changes Find out more on 26 October
March 31, 2021 Welcome To The Family Sandbox buys Fingerprint to create Sandbox Kids Providing subscriptions services
June 2, 2020 Algo Rules YouTube now #1 source for kids' mobile game discovery Latest research from Interpret
February 12, 2020 Hatch-ing A Plan Rovio refocusing mobile streaming service Hatch to save $6.5 million in 2020 Hatch cost the firm $11.8 million in 2019
February 3, 2020 Keep It Safe The BBC launches its first online mobile game for children No microtransactions or loot boxes
November 8, 2019 Ro-block? Roblox survey says 60% of teens don’t report inappropriate online behaviour to parents Information asymmetry
November 1, 2019 Data Preteens start with tablets and move to console 87 per cent of parents think games are educational
September 11, 2019 Indie Spotlight How KIDS dev Playables thrives in the intersection between animation and games "We are still naive enough to believe that if you create something good, it will find an audience"
July 25, 2019 Toys Means Toys Bandai Namco’s new Tori platform merges physical toys with mobile gaming Use of physical objects will control the virtual world
July 8, 2019 Woo Azerion acquires kids MMO Woozworld Deal comes hot off the back of purchase of Spil Games’ mobile division
July 8, 2019 New Classification Chinese companies including Tencent want new age-rating system in the region Follows frustration with the country's approval process
June 21, 2019 King Of Education Roblox Summer Creator Challenge teams up with Godzilla to teach kids to code The King of Monsters takes time out from his day job to incentivise children to learn programming
June 12, 2019 Available Now Marvel collaborates with Kuato Studios on new educational storytelling app Marvel Hero Tales Spider-Man, Ms. Marvel and more appear
May 30, 2019 Safe Google Play introduces new target audience features to make the platform safer for kids All apps will need to meet the new standards by September 1st 2019
May 16, 2019 Business Deal Kahoot acquires learn-to-read app Poio Latest acquisition comes hot on the heels of its purchase of DragonBox
April 24, 2019 Super Safe Supercell partners with Internet Matters to help improve online safety Two to provide families with advice and resources for keeping children safe online
April 23, 2019 China Tencent extends its digital lock age cap to 16 in China Under-16s will now require parental consent and be limited to two hours play a day
April 11, 2019 Blood And Truth Google Play home to numerous inappropriate games aimed at kids 36 games submitted to Google for violent or inappropriate content
March 1, 2019 Locked Down Tencent applies digital lock restriction for young Chinese players that requires parental consent to play games Guardians need to unlock games for kids under the age of 12
February 12, 2019 Market Opportunity? ‘Kid-safe’ ads platform SuperAwesome raises $13m to build YouTube rival New video on demand service aimed at the seven-to-12 age group
January 30, 2019 Ofcom Ofcom reckons almost 90 per cent of gamers aged between 12 and 15 are playing online UK report finds young gamers are increasingly online and social
January 25, 2019 Locked NetEase is enforcing an 11-hour curfew of mobile gaming for kids New limits will also severely restrict daily playtime for young children
January 7, 2019 Health "No consistent evidence” that screen time is harmful to children But that doesn't mean parents should be giving kids free rein over phone time
December 20, 2018 Family Consumer group complains to FTC over 'inappropriate' kids apps Children's games and apps were found to breach federal privacy laws in the United States
October 18, 2018 Mobile's Millions Popular kids MMO Roblox generates nearly $500m on mobile UGC-based MMO picked up $92 million in Q3 2018 alone
October 8, 2018 Audio Gismart’s Piano Crush becomes No.1 music App on the US App Store Virtual keyboard beat out Spotify to top charts in multiple regions worldwide
September 7, 2018 China China’s gaming crackdown pushes Tencent towards further age restrictions in Honor of Kings As part of a government campaign to prevent myopia amongst children and reduce gameplay time
August 30, 2018 Labo Nintendo launches Interactive Labo Workshops across America DIY sessions for kids will run in ten cities across the country
August 9, 2018 Child-friendly Industry veterans seek to structure children's screen time with Ava The new take on parental controls ditches restrictions and blocklists to take a more positive spin
August 8, 2018 Jammin’ WildWorks’ kid-focused MMO Animal Jam strikes up revenues to the tune of $150m $20 million of which comes from the mobile version Animal Jam: Play Wild
June 22, 2018 Hoppin’ No Yetis Allowed picks up licence for Peter Rabbit mobile game Pocket Shrek developer partners with brand owner Penguin Ventures
May 23, 2018 Interesting Double Fine Presents taps up Playables for interactive animation title KIDS KIDS will come out this year on iOS and Android
April 9, 2018 Partners In Education Tencent partners with Age of Learning to bring ABCmouse English curriculum to China Consists of more than 5,000 learning activities, including games, puzzles and books
April 5, 2018 Kid Friendly SuperAwesome’s Dylan Collins on building a flourishing kidtech platform in a zero data world Embracing COPPA and GDPR-K
March 6, 2018 Quite Honorable Tencent dangles extra Honor of Kings game time carrot to kids who get good grades New in-game contracts will let children negotiate play time with their parents
January 22, 2018 Mixed Audience SuperAwesome on building apps and games for a "mixed audience" of adults and kids Paul Nunn on how his company is working to monetise kids within COPPA's rules
November 29, 2017 The Return Of Moshi Monsters "Who would invest money in a company that's failing?": How Mind Candy plans to build itself back up CEO Ian Chambers talks developing new products and bringing back Moshi Monsters
November 27, 2017 Another Accolade Niantic’s Pokemon GO snags BAFTA Children’s Award for best game Trumps Monument Valley 2, The Playroom VR and Pokemon Sun and Moon
November 6, 2017 Get It Right Appodeal launches guide on monetising and launching apps and games for kids Launching Kids Apps The Right Way makes sure your app is COPPA compliant
July 3, 2017 Restricted Access Tencent limits gameplay sessions for kids playing Honor of Kings in China Users under 12 can only play for one hour a day
May 22, 2017 Telling Tales TabTale CEO: "We believe in portfolio diversity and not relying just on one main game" CEO Sagi Schliesser discusses the publisher's philosophy of releasing one app a week
April 11, 2017 Join The Club Why Club Penguin needed to start from scratch on mobile to last another decade Disney VP of Kids and Casual Games Jim Molinets discusses the game's relaunch
April 7, 2017 New Star On The Block Rising Star Games makes mobile publishing debut with Natsume's Harvest Moon Lil' Farmers It's like Harvest Moon... but for kids!
March 7, 2017 Establishing Priorities Kuato Studios on learnifying gaming and not gamifying learning Creative Director Kris Turvey explains the game-first approach
February 28, 2017 Safe For Kids Kid-friendly ad platform TotallyAwesome raises $2 million Set to launch PopJam in Australia and Southeast Asia
February 22, 2017 Growing Up How TabTale is moving beyond kids' games and into super casual Itai Edry explains the strategy at White Nights Prague