December 12, 2017 Further Research User testing firm Player Research expands its services with new lab in Montreal Former Compulsion and Ubisoft user researcher Morgan Kennedy
October 26, 2016 Key Players Keywords Studios acquires user testing firm Player Research for up to $1.6 million £700,000 in cash, 65,000 shares
July 12, 2016 Lessons In Vr Why VR game developers need to "sacrifice creativity for comfort" Player Research on the lessons developers have learned in VR
May 19, 2016 Shmup-ing For Success Eight Pixels Square on the evolution of its accidental shoot-'em up RAID HQ Co-owner Hugh Binns talks soft launch, UX, and more
April 28, 2016 Dos And Dont's The cost of bad UX: why Star Wars: Commander hasn't reached Supercell-level success Player Research CEO Graham McAllister on UX cardinal sins
November 30, 2015 Right Tool Video: What are the different types of game UX professionals? Graham McAllister sub-divides
November 23, 2015 Ux To Ua Video: UX not UA is the goal for app store success People like playing good games
September 7, 2015 Double Take You’ve been talking about UX all wrong Graham McAllister takes to the stage at Pocket Gamer Connects Helsinki
June 26, 2015 Optimise Your Funnel Player Research's Graham McAllister on why you need to hone UX before spending on UA What to expect at PGC San Francisco 2015
October 10, 2013 The key to F2P success: Know your player, says Player Research McAllister on why monetisation models aren't always to blame
February 20, 2013 The Science of Fun: Player Research on the profit of putting the player first How do players play games?