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Thanks to Kim Kardashian, Glu Mobile sees FY14 Q3 sales up 199% to a record $65 million

Game generated majority of quarter's sales

Thanks to Kim Kardashian, Glu Mobile sees FY14 Q3 sales up 199% to a record $65 million

Glu Mobile (NASDAQ: GLUU) has announced its FY14 Q3 financials, for the three months ending 30 September 2014.

Revenue was a record $64.8 million, up 199 percent year-on-year, or up 15 percent quarter-on-quarter.

Unsurprisingly, Kim Kardashian: Hollywood was the reason for the big increase, generating around 52 percent of revenue during the quarter.

Indeed, Q3 was the first full quarter in which the game's sales have been recorded as it launched during the end of Q2. 

Net income was $10.6 million, compared to a loss of $8 million 12 months ago and a loss of $3.9 million during FY14 Q2.

The company generated $2.5 million in terms of positive cash flow.

Strength in depth

"Glu's third quarter was the strongest in the company's history as non-GAAP revenue and Adjusted EBITDA set all time records," stated CEO Niccolo de Masi.

Even without the caption, it's easy to see that Glu's Q3 is a massive increase

"The record quarter was driven by the strength of Kim Kardashian: Hollywood, our new releases Dino Hunter: Deadly Shores and Tap Sports: Baseball, ongoing traction with Deer Hunter 2014 and Eternity Warriors 3 and the addition of Racing Rivals to our product portfolio."

Mrs West grows

Also keeping the records going, Glu's download total during the quarter was 108 million - of which Kim Kardashian: Hollywood accounted for 22.9 million - taking the company's cumulative total to 880 million.

The active number of daily players was 7.2 million - another record - while the active monthly player total was 60.3 million, down on the record set in Q1.

Glu Mobile's monthly active players per quarter from 2013-2014

Glu ended the quarter with cash and equivalents worth $54 million.

[source: Glu Mobile]

Contributing Editor

A Pocket Gamer co-founder, Jon is Contributing Editor at PG.biz which means he acts like a slightly confused uncle who's forgotten where he's left his glasses. As well as letters and cameras, he likes imaginary numbers and legumes.