Apple has announced that its App Store has brought in nearly $40 billion in revenue for developers worldwide since 2008, with $20 billion of this generated in 2015 alone.
This was announced alongside Apple's news of its record-breaking earnings across the Christmas and New Year's period, specifically in the two weeks ending 3 January.
That period saw customers spending $1.1 billion on both apps and in-app purchases, with $144 million spent on January 1, 2016 alone.
Apple highlighted the success of games such as Clash of Clans, Monster Strike, Game of War - Fire Age and Fantasy Westward Journey.
“The App Store had a holiday season for the record books," said Philip Schiller, Apple’s senior vice president of Worldwide Marketing.
“We're grateful to all the developers who have created the most innovative and exciting apps in the world for our customers. We can't wait for what's to come in 2016.”