News

With a record $3M generated in December, Seriously reveals Best Fiends has hit $25M in lifetime sales

With a record $3M generated in December, Seriously reveals Best Fiends has hit $25M in lifetime sales

Finnish developer Seriously has revealed that its puzzle game Best Fiends earned over $3 million in revenue during December 2015, its largest revenue month to date.

This is thanks to its recent Race Against Slime 2 charity campaign, which enlisted more than 20 YouTube stars - and The Ellen DeGeneres Show - to take part in a competition using the game.

The campaign raised $250,000 for charity bringing its lifetime total donated to $350,000.

Growing audience

The move also saw the game downloaded 2.6 million times, pushing the all-time downloads to 25 million, with a daily active player count of 2.1 millon.

Seriously also released an infographic on its progress in 2015, which reveals a $25 million gross revenue to date, with 2.1 million daily active users.


News Editor

Ric likes to read epic poems and watch classic films to hide the fact he plays way too many games. The facade has thus far not been very effective.

Comments

No comments
View options
  • Order by latest to oldest
  • Order by oldest to latest
  • Show all replies
Important information

This site uses cookies to store information on your computer. By continuing to use our site, you consent to Steel Media's privacy policy.

Steel Media websites use two types of cookie: (1) those that enable the site to function and perform as required; and (2) analytical cookies which anonymously track visitors only while using the site. If you are not happy with this use of these cookies please review our Privacy Policy to learn how they can be disabled. By disabling cookies some features of the site will not work.