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Match up with publishers and developers at PG Connects London 2017

Applications now open

Match up with publishers and developers at PG Connects London 2017

The Publisher SpeedMatch returns to Pocket Gamer Connects London 2017 to give 20 developers and 20 publishers the opportunity to make some lucrative deals happen.

The track is specifically aimed at developers looking for publishers (regional or international) and publishers looking for developers and/or new games.

Each session will enable the shortlisted participants to take part in a two-hour stint of speed-date style meetings where they can make initial contact to discuss their ideas and goals.

Deal-makers

Deals are unlikely to be closed in such a time, of course, but participants are free to follow-up on the most interesting meetings for a longer discussion during the rest of the conference or after.

The Publisher SpeedMatch is open to all attendees of PG Connects London 2017. There's no additional charge but there is a filtering process.

If you're interested in taking part you'll need to register for a ticket to the conference, which you can grab here.

You'll then be sent an invite to sign up for the Publisher SpeedMatch, as well as the all new Investor SpeedMatch.

Tickets PG Connects are still available, and what's more, they'll even get you into our sister-conference VR Connects for free!

The Publisher SpeedMatch is a chance for publishers and developers to discover exciting new partnerships

If you need more convincing on whether to attend Pocket Gamer Connects 2017, we've got even more reasons you should go below!


PGC London 2017 at-a-glance

Those conference tracks (we'll finesse this a touch as we go along, of course):

  • Superstar Sessions – Industry giants on the topics that lie at the heart of the mobile games sector
  • Indie Futures – A full-day track for indie developers and how they can survive and thrive in the modern mobile ecosystem
  • Monetise, Retain, Acquire – The latest tips, trends and techniques in UA and monetisation
  • Mobile Games University – Carefully curated curriculum very much focused on practical advice on how to succeed as a mobile games developer
  • Global Publishing – Exploring the hottest regions, biggest trends and best opportunities for mobile games publishers today including the latest from Asia
  • InduTrends – Whether eSports or the power of brands, this new addition to the PGC track roster discusses the leading, most promising trends within mobile gaming
  • Show Me the Money – Exploring the different sources and approaches of raising funds, from angels and publisher partnerships to government funding and VCs
  • Brilliant Britain – A deserved segment celebrating the best of the UK games development industry

And here is everything else:

  • The finest speakers – Confirmed are 6waves, Agnitio Capital, Amazon, Curve, CV Capital, Digital Jam, East Side Games, Eden Games, Execution Labs, Fox Digital, Gamevil, Google Play, Gram Games, Gumi, Hatch, Heracles, icejam, Jam City, King, Lightneer, Lockwood, Magmic, Miniclip, NaturalMotion, nDreams, NetEase, Nexon, Nitrome, Paladin, Rovio, Scientific Revenue, Secret Sauce, Space Ape, Starting Point, The Guardian, Twitch, Twitter, Verve, White Wolf, Wooga, and many, many more
  • Pitch & Match – Free business matching meeting system for all attendees
  • Very Big Indie Pitch – Indie developers pitch the media and selected experts for prizes and feedback on their upcoming games
  • Investor & Publisher SpeedMatches – investors, publishers, developers, 2 hours, 1 room: guaranteed meetings for all selected participants in these two curated sessions
  • Expo Area – Discover games, technologies, services and more
  • PGC App – Free app to get updates and connect with other delegates on-the-fly
  • I Love Indie Showcase – Up-and-coming indies show off their games in the dedicated expo area
  • Global Connects Party – Let your hair down, get your dancing shoes on and your business cards out in our relaxed, always-popular after-hours event
Head of Content

Craig Chapple is a freelance analyst, consultant and writer with specialist knowledge of the games industry. He has previously served as Senior Editor at PocketGamer.biz, as well as holding roles at Sensor Tower, Nintendo and Develop.