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Ninja rope platformer Ocmo swings to victory at the Very Big Indie Pitch at PG Connects Helsinki

The top five games revealed

Ninja rope platformer Ocmo swings to victory at the Very Big Indie Pitch at PG Connects Helsinki

Team Ocmo's ninja rope platformer Ocmohas taken first place at the Very Big Indie Pitch at Pocket Gamer Connects Helsinki 2017.

The Big Indie Pitch is a regular event run by the makers of PocketGamer.biz. It sees indie developers engage in a speed-dating-styled pitching competition for fame and those sweet, sweet promotional packages.

The event gives indies three minutes to pitch their games to a panel of press, publishers and industry pundits. The judges then pick three winners and everybody gets valuable feedback. This latest Very Big Indie Pitch - an even bigger version of the BIP - took place at Pocket Gamer Connects Helsinki 2017.

Ocmo

Team Ocmo won over the judges with its quirky ninja rope platformer Ocmo to take first place at the Very Big Indie Pitch. Users take control of a monster that uses its tentacles to swing through levels and tear up bunnies.

Z War 1: The Great War of the Dead 1918 - 1927

Ether Games took second place at the VBIP with its mobile shooter set in an alternate, diesel-punk of World War 1 in which players must fight off supernatural beasts from the trenches.

Zombie Fall!

Pretty much what it says on the tin, third place Zaibatsu Interactive's Zombie Fall! is an endless faller which the developer describes as "where Crossy Road meets Dawn of the Dead in a Saturday morning cartoon".

Flora and the Darkness

In fourth place was 1DER Entertainment's Flora and the Darkness, a 2D platformer with simple one-touch controls in which players can harness the abilities of ancient Gods.

Protostrike

In fifth place was Level Eight AB's Protostrike, a fast-paced mobile shooter in which players engage in eight-player death matches in real-time to come out on top.


Head of Content

Craig Chapple is a freelance analyst, consultant and writer with specialist knowledge of the games industry. He has previously served as Senior Editor at PocketGamer.biz, as well as holding roles at Sensor Tower, Nintendo and Develop.