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IGEA announces their finalists for the 2022 game developer awards

The awards show has a series of mobile games up for nomination and features a mobile games category

IGEA announces their finalists for the 2022 game developer awards

The Interactive Games and Entertainment Association is an industry association that represents Australian and New Zealand companies in the video game industry, they recently announced who the finalists are for their Australian Game Developer Awards.

Heading into its 20th year the AGDA will be celebrating the contributions of Australian game developers across 13 game categories as well as four personal studio awards. Over 40 games were set before judges for consideration including mobile titles such as Wylde Flowers as well as Puzzle Quest 3.

Categories And Games

CEO of IGEA Ron Curry commented on the Australian games industry saying ‘Australia has recently seen critical acclaim, with titles like Unpacking, The Oregon Trail, Wylde Flowers and Cult of the Lamb, providing evidence of the burgeoning Australian game development sector.

The 13 categories of the show span across a series of fields within the industry ranging from excellence in narrative, gameplay, and technical design to games as a service and of course a general game of the year award. The show also has an excellence in mobile games award with nominees Dream Hopper, Wylde Flowers, and Hot Lap League.

Other mobile highlights are the excellence in ongoing games (games as a service) category which has The Oregon Trail, It's Literally Just Mowing, and Crash of Cars up for nomination. The most nominated mobile game of the event comes from Studio Drydock with their farming simulator game Wylde Flowers which has managed to see itself nominated in four categories, excellence in narrative, accessibility, mobile games, and the game of the year award.

The event will be held on Wednesday the 5th of October at 7 pm (Australian Eastern Daylight Time ) at The Forum Melbourne and will also be live streamed on Twitch via the IGEA Twitch channel.

Last year we reported on some of the figures behind revenue earned by Australian games studios.


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Paige is the Deputy Editor on PG.biz who, in the past, has worked in games journalism covering new releases, reviews and news. Coming from a multimedia background, she has dabbled in video editing, photography, graphic and web design! If she's not writing about the games industry, she can probably be found working through her ever-growing game backlog or buried in a good book.