Japanese game publisher Capcom (TYO:9697) has announced its figures for Q1 of its 2012 fiscal year; that's the three months ending June 30.
Capcom Mobile's portion of net sales (which includes mobile and social revenues) was ¥1.223 billion ($15.4 million), up 80 percent year-on-year.
Operating income was ¥450 million ($5.7 million), up 363 percent year-on-year.
Capcom Mobile accounted for around 10 percent of Capcom's overall net sales (¥1.2 billion/$150 million) and an incredible 58 percent of its total operating income (¥775 million/$9.8 million).
Would you smurfin' believe it?
Of course, the main driver of this performance are its iOS and Facebook freemium games Zombie Cafe, Lil' Pirates and particularly Smurfs' Village, which together have received 19 million downloads to-date.
In addition, Capcom pointed to the relative success of Monster Hunter: Dynamic Hunting on iOS, Resident Evil: Outbreak Survive on Japanese mobile platform GREE, and Sengoku Basara: Mobile on Mobage.
Social games are the focus of its mobile division - renamed Beeline - which plans to launch new games in August and September, including Smurfs' Grabber, Dream Park and Monster Pet Shop.
It also recently announced it had gained the Peanuts licence.
Capcom ended the quarter with ¥85 billion ($1 billion) in total assets, down ¥5.2 billion ($66.5 million) compared to its total on March 31.
[source: Capcom or PDF detail]
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A Pocket Gamer co-founder, Jon is Contributing Editor at PG.biz which means he acts like a slightly confused uncle who's forgotten where he's left his glasses. As well as letters and cameras, he likes imaginary numbers and legumes.
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