German game developer and middleware provider MobileBits has announced its Delta Engine is now available.
Like many other engines, it support iOS and Android, but MobileBits claims it has the only technology to also enable Windows Phone development from a single binary.
This is because Microsoft requires its C#-based XNA platform to be used for Window Phone 7, although it is expected to make native development available in Windows Phone 8. Delta Engine is written in Microsoft's .NET framework, and hence supports XNA.
All together now
"With the recent launch of Nokia's first Window Phone 7-based mobile devices and the expected rise in importance of this platform, we are happy to offer the only cross-platform engine to support all three major mobile platforms", said Karsten Wysk, MobileBits' CEO.
Developers work with the Delta Engine directly in Visual Studio 2010, or other industry standard environments, and aren't forced to use an editor. This enables them to use their existing console and PC workflow. In addition, Delta Engine is open source so they can add their own features.
However, the downside of this .NET approach is developers can't write native code for iOS and Android; although MobileBits claims the performance hit is 'negligible', and that 'Delta Engine will increase your productivity'.
Delta Engine is available and is free for PC, with pricing for other platforms to be announced soon.
You can find out more from the website.
News
Contributing Editor
A Pocket Gamer co-founder, Jon is Contributing Editor at PG.biz which means he acts like a slightly confused uncle who's forgotten where he's left his glasses. As well as letters and cameras, he likes imaginary numbers and legumes.
Top Stories
News
Mar 18th, 2024
SuperScale's ebook serves organic growth tips, making mobile games more sustainable
News
Mar 18th, 2024
Copyright doesn’t exist for generative AI-created content in the US but it remains the "Wild West"
Feature
Mar 18th, 2024
Hot Five: Monopoly GO’s next-level UA, Supercell’s psychological analysis, and AI use for NPC dialogue
Feature
Mar 15th, 2024
Under the hood: Deconstructing Monopoly GO! as it passes $2 billion in revenue
Events
MIX & Kinda Funny Showcase 2024 | North America | Mar 14th |
Game Developers Conference 2024 | North America | Mar 18th |
#notGDC 2024 | Mar 18th | |
Day of the Devs: San Francisco | North America | Mar 18th |
Nvidia GTC 2024 | North America | Mar 18th |
Game Connection America 2024 | Europe | Mar 18th |
Pocket Gamer Connects San Francisco 2024 | North America | Mar 18th |
European Game Showcase 2024 | North America | Mar 19th |
Popular Stories
Interview
Mar 12th, 2024
Supercell’s Head of Live Games Sara Bach talks company changes, world-beating live ops, and how to get back on top
News
Mar 13th, 2024
Monopoly GO makes $2 billion in 10 months with "less than a quarter" of that spent on UA
News
Mar 15th, 2024