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Fuelled by US App Store, Gameloft's half year 2009 sales are up 20 percent
Yesterday, Ubisoft (UBI.PA) announced terrible first quarter sales - down 50 percent - thanks to the collapse of console and DS sales. Today, mobile publisher, and sister company, Gameloft (GFT.PA) has announced storming financials.
Total sales for the first six months of 2009 were up 20 percent to €60.1 million. This was split into first quarter sales of €30.8 million, up 22 percent year-on-year, and €29.3 million in the second quarter, up 17 percent year-on-year. It explained this growth was due to "success of Gameloft games on Apple's AppStore as well as to the solid performance of the company's Java and Brew games." Significantly though, the strongest growth came from North America, where sales were up 39 percent, mainly due to App Store we'd assume, although this wasn't made explicit. Europe represented 38 percent of the company's revenues during the period, North America 33 percent, and the rest of the world 28 percent. In addition, sales were split 95 percent between mobile games, and 5 percent to downloadable content for DSiWare, WiiWare and the PlayStation Network. Gameloft's financial statement also said it expected solid sales and profitability growth in the rest of 2009 as it would benefit from innovations introduced by handset manufacturers such as Nokia and Samsung, as well as new players in the market such as Apple and RIM. And it expected to continue to win over substantial market share for smartphones and traditional Java and Brew phones. The company will release its full consolidated half-year results - providing more detail in terms of profitability - on 31 August 2009. In its 2008 financial year, it made a net loss of €1.8m based on revenues of €110.3m.
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