Given Hogrocket made the leap to mobile platforms to break away from the expensive nature of console development, it's ironic the studio now finds itself working on hardware increasingly looking to rival the machines sat under out TVs.
The Liverpool-based studio was formed by three former Bizarre Creations employees - famous for the Project Gotham Racing series, amongst other series. As such, it has plenty of experience when it comes to serving up games that push visual boundaries.
According to co-founder Peter Collier, however, Hogrocket isn't looking for an iPad 3 with increased graphical grunt, and nor are many other indies.
A soft approach
"We're more interested in software features and developments than hardware upgrades to be honest," Collier told us.
"Unless you're a developer producing high-end titles such as Infinity Blade that really push the hardware, it doesn't make a great deal of difference to us."
Collier claims some aspects like the potential 2,048 x 1,536 screen resolution - are an exception to this, but he claims Hogrocket is concerned how this will impact the current 20mb app limit when "our art assets are going to take up so much more disk space."
Whatever the reaction of developers, however, Collier thinks consumers will lap up whatever Apple delivers.
Apple on top
"I don't see any change from the current state of play," added Collier.
"The effect on the marketplace by releasing iPad 3 I can only see being positive as it brings in more consumers and expands the platform."
Collier doesn't think any of Apple's rivals will be able to impact its marketing leading position as things stand and, in fact, the Cupertino giant is still leading the way when it comes to innovation.
"I wouldn't be surprised to see more development and integration of of AirPlay and Apple TV as surely Apple will want to be making their moves on the living room," concluded Collier.
"What is going to be fascinating for me are what Microsoft and Sony's plans are going to be in response for their next generation platform."
Thanks to Peter for his time.
You can find out more about Hogrocket on the studio's website.
Interview
With a fine eye for detail, Keith Andrew is fuelled by strong coffee, Kylie Minogue and the shapely curve of a san serif font.
Related Articles
Interview
Dec 18th, 2012
Hogrocket is over, but mobile is still kicking it over console says studio co-founder
News
Feb 22nd, 2012
Tiny Invaders' downloads jumped tenfold since going free, reveals Hogrocket's Peter Collier
Top Stories
News
1 hour, 20 minutes ago
Supercell’s Squad Busters ranks No. 1 for App Store game downloads in all soft launch countries
News
9 hours, 22 minutes ago
Call of Duty Warzone: Mobile generated 'just' $6.92 million in its first month
News
10 hours, 52 minutes ago
Supercell’s Squad Busters soft launches today with over 100,000 Google Play downloads
Feature
8 hours, 42 minutes ago
The DMA Breakdown: What does the Digital Markets Act mean for your business?
Feature
11 hours, 22 minutes ago
King’s Trevor Burrows on the power of art: "We could see our numbers literally dropping"
Feature
Apr 22nd, 2024
Tjodolf Sommestad talks AI, tips for indie devs, and a day in the life of King's president
Events
App Promotion Summit London | Europe | Apr 25th |
Esports Future Summit | Middle East | Apr 27th |
Dubai GameExpo Summit 2024 | Middle East | May 1st |
The MENA Games Industry Awards 2024 | Middle East | May 2nd |
GameDev Atlantic 2024 | May 4th | |
Mobidictum Meetup Berlin May 2024 | Europe | May 7th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Israel Mobile Summit 2024 | Middle East | Jun 6th |
Popular Stories
News
Apr 17th, 2024
Monopoly GO! celebrates its first birthday and shares its behind-the-scenes story
Feature
Apr 15th, 2024
46 top mobile games in soft launch: CSR 3, Plants vs. Zombies 3, LEGO Hill Climb Adventures, Candy Crush Blast, and more
News
10 hours, 52 minutes ago