Trademarks are one of those issues that by definition are highly legal and hence not well understood by the general public.
It's a context that makes the news that Doodle Jump developer Lima Sky has been sending out warnings, via Apple, to those studios who have released games on the App Store with Doodle in the title - 730 according to 148apps - a tricky one to call.
Hammer for a nut?
The news broke last night on the Touch Arcade forums, with the developer of Doodle Monster revealing it was planning to change its title having received warning from Apple.
However, Bryan Duke of developer Acceleroto, has revealed he's been in debate over this issue for several months over his game Doodle Hockey.
"Lima Sky owns the trademark for Doodle Jump, registered November 2, 2010. Lima Sky currently has a 'design only' trademark published for opposition for the main character of their game. Lima Sky does not own the trademark for the word 'doodle'," he explains.
Duke goes on to say that all companies with a Doodle game in the App Store should stand up to Lima Sky.
"Every lawyer I've spoken with thinks Igor [Lima Sky CEO] doesn't have a leg to stand on here," he claims.
"If we all stand together on this, the little guy won't be so little. I'm fighting this. You should too."
Protection of the law
However, there is some precedent for trademarks being enforced on the Apple App Store. Korean publisher Com2uS owns the term 'Tower Defense', forcing many games to switch their titles to use the initials TD last year.
As for Lima Sky, we spoke to founder Igor Pusenjak late last night, who briefly commented, "We are required by USPTO [US Patent and Trademark Office] to monitor and police our trade marks. If we don't, we lose them."
Of course, the difference between enforcing a trademark on the word Doodle in a game title and on the term Doodle Jump presents a large degree of latitude, especially if you only have a trademark on one of them.
Indeed, the real joker in the pack is Apple itself, which as it's proved in the past, has the ability and willingness to pull games off the App Store without much reason or redress - although whether it would do that to 730 games seems highly questionable.
We're guessing there's going to be plenty more legal analysis and community debate before this issue is cleaned up.
[source: 148apps]
News
Contributing Editor
A Pocket Gamer co-founder, Jon is Contributing Editor at PG.biz which means he acts like a slightly confused uncle who's forgotten where he's left his glasses. As well as letters and cameras, he likes imaginary numbers and legumes.
Top Stories
News
8 hours, 25 minutes ago
Turkish game studios don’t pay tax as government supports burgeoning industry
News
8 hours, 39 minutes ago
SuperScale's ebook serves organic growth tips, making mobile games more sustainable
News
9 hours, 1 minute ago
Copyright doesn’t exist for generative AI-created content in the US but it remains the "Wild West"
News
9 hours, 54 minutes ago
Pocket Gamer Connects San Francisco kicks off two day conference featuring Scopely, Netflix, King, Wizards of the Coast and more!
News
10 hours, 9 minutes ago
Roblox’s Avatar Auto Setup and Texture Generator are the latest AI tools for the 3D space
Feature
Mar 18th, 2024
Hot Five: Monopoly GO’s next-level UA, Supercell’s psychological analysis, and AI use for NPC dialogue
Feature
Mar 15th, 2024
Under the hood: Deconstructing Monopoly GO! as it passes $2 billion in revenue
Events
MIX & Kinda Funny Showcase 2024 | North America | Mar 14th |
Game Developers Conference 2024 | North America | Mar 18th |
#notGDC 2024 | Mar 18th | |
Day of the Devs: San Francisco | North America | Mar 18th |
Nvidia GTC 2024 | North America | Mar 18th |
Game Connection America 2024 | Europe | Mar 18th |
Pocket Gamer Connects San Francisco 2024 | North America | Mar 18th |
European Game Showcase 2024 | North America | Mar 19th |
Popular Stories
Interview
Mar 12th, 2024
Supercell’s Head of Live Games Sara Bach talks company changes, world-beating live ops, and how to get back on top
News
Mar 13th, 2024
Monopoly GO makes $2 billion in 10 months with "less than a quarter" of that spent on UA
News
Mar 15th, 2024