Mobile social outfit PlayPhone has been selected as a finalist for 2012's Red Herring Top 100 Americas award, which looks to honour the most prominent technology ventures across the region.
According to Red Herring publisher and chairman Alex Vieux, PlayPhone has showed "great promise" over the course of the last 12 months.
It's a period that has seen the company expand in terms of the platforms it supports, as well as the acquisition of marketing firm Social Hour.
Quality and quantity
"It is an honour for PlayPhone to be selected as a finalist for the 2012 Red Herring Top 100 Americas Award, particularly within the competitive mobile category," added PlayPhone founder and CEO Ron Czerny.
"We have spent a significant portion of the last two years revamping our business to take advantage of the burgeoning social games market on smartphones and tablets.
"Red Herrings acknowledgement of our accomplishments is extremely gratifying to all of us at PlayPhone."
Finalists have been evaluated both in terms of quantitative data financial performance of particular interest as well as more qualitative measures, such as technology innovation, quality of management, and execution of strategy.
Social surge
PlayPhone has faced increasingly competition to its operations in the social field which span iOS, Android, Windows Phone and HTML5 especially from Asian firms in recent months, most notably in the form of GREE and DeNA.
Nonetheless, back in February, the company claimed to have more than 35 million registered users on board.
Finalists will present their winning strategies at the Red Herring Americas Forum in Santa Monica between 21-23 May.
News
With a fine eye for detail, Keith Andrew is fuelled by strong coffee, Kylie Minogue and the shapely curve of a san serif font.
Related Articles
News
Jul 28th, 2015
Register now for the GungHo and Pocket Gamer-hosted Playphone Summer Bash at Casual Connect
Top Stories
News
Mar 18th, 2024
SuperScale's ebook serves organic growth tips, making mobile games more sustainable
News
Mar 18th, 2024
Copyright doesn’t exist for generative AI-created content in the US but it remains the "Wild West"
Feature
Mar 18th, 2024
Hot Five: Monopoly GO’s next-level UA, Supercell’s psychological analysis, and AI use for NPC dialogue
Feature
Mar 15th, 2024
Under the hood: Deconstructing Monopoly GO! as it passes $2 billion in revenue
Events
MIX & Kinda Funny Showcase 2024 | North America | Mar 14th |
Game Developers Conference 2024 | North America | Mar 18th |
#notGDC 2024 | Mar 18th | |
Day of the Devs: San Francisco | North America | Mar 18th |
Nvidia GTC 2024 | North America | Mar 18th |
Game Connection America 2024 | Europe | Mar 18th |
Pocket Gamer Connects San Francisco 2024 | North America | Mar 18th |
European Game Showcase 2024 | North America | Mar 19th |
Popular Stories
Interview
Mar 12th, 2024
Supercell’s Head of Live Games Sara Bach talks company changes, world-beating live ops, and how to get back on top
News
Mar 13th, 2024
Monopoly GO makes $2 billion in 10 months with "less than a quarter" of that spent on UA
News
Mar 15th, 2024