It's part of the human condition that we spend a lot of time thinking about routine things.
What's for dinner tonight? Does my bum look big in it? When does the car need its service?
We're less good at thinking about strategic things. How can I lose 30 lbs? What's my pension fund strategy? What is it all about?
I'm not going quite that far, but given my traveling habits this year, I am beginning to wonder what's the point of industry conferences?
Check in
On the PocketGamer.biz events tab for 2012, we have 87 conferences and events of different shapes and sizes listed, of which I will have attended over 20 before the year is out.
As a journalist, it goes with the territory.
You get entry for free; meet up with the industry; make new contacts; maybe learn something from the sessions; drink too much at the various parties; take photos of people (a personal weakness).
It's a similar situation for business development folk. Meeting people face-to-face is important. It makes sense for new companies in the market to spend money to quickly gain access and insight, while many events have special areas for job seekers, whether students or experienced staff.
Each conference is also organised within its own time and space, often fulfilling local conditions.
But my issue is as the mobile industry has exploded, so has the number of conferences, and increasingly they are merging into a broadly similar grey mush.
Volume has not produced diversity, either in terms of location or content.
Back in the USA
The most recent example of this retrograde orbit is GDC Online, which started in Austin, Texas, for very specific reasons. Austin was the US heartland for big MMOG development, so it made sense to have an online games conference there.
As that industry has declined, so has the conference, which is why it's being reborn as GDC Next in Los Angeles.
Personally - unlike the rest of the industry - I don't have any problem per se with a new conference in LA. But it is another conference in LA.
In this regard, San Francisco is the extreme example in terms of popularity given that it's a major city with good transport links, people love to travel there, and it's the heart of the US mobile games industry.
So if, as rumoured, the main Casual Connect conference moves from Seattle to San Francisco, no doubt it will be for solid business reasons. But I would worry about the longterm implications for that show's individuality.
Talking shop
Perhaps more than location, however, conferences are being diluted by their organisers' approach to sessions.
Too often the big companies are allowed to turn up and give little more than a sales - or jobs - pitch, providing crumbs of useful information to the audience. That's fine when such talks are clearly labelled as sponsored sessions, but even keynotes are beginning to skate close to advertorial.
Panels are even worse.
People will agree to be on a panel because they don't have to prepare a proper talk, or get it cleared by marketing. But they do get into the conference for free, while the organisers can give the panel a sexy - or meaningless - title.
Some advice - 'The best ways to monetise your apps', or 'Solving the app discovery gap' no longer cut the mustard.
Final curtain?
To switch industries, what's happening in mobile gaming is exactly what happened a couple of years ago with European music festivals.
Before the banks collapsed, credit was cheap and students were happy to spend hundreds of dollars to see their favourites bands. The bands loved it as well. They could sign up for dozen of festivals throughout the summer, in many cases incurring little expense and often performing averagely while generating hundreds of thousands of dollars.
Of course, everyone pushed the situation too far until too many festivals had too similar a line up, too many bands were being paid too much, and festival ticket prices were reduced too low.
The whole experience was devalued. Unless you had a small, local, niche festival or like Glastonbury, you could offer something truly unique, the bubble suddenly popped.
And with 16 conferences still remaining on our events list for 2012 that's exactly what will happen to mobile games conferences and events in 2013 unless we all take some responsibility for the situation.
Yet, given our current obsession with making very similar genre-based games and relying too much on analytics and complex monetisation, perhaps event organisers are just giving us exactly the same thing we're serving up to our users.
Feature
Contributing Editor
A Pocket Gamer co-founder, Jon is Contributing Editor at PG.biz which means he acts like a slightly confused uncle who's forgotten where he's left his glasses. As well as letters and cameras, he likes imaginary numbers and legumes.
Top Stories
News
8 hours, 54 minutes ago
Fortis team boosted by top ex-King, PopCap EA, Microsoft and Warner Bros. Games talent
News
10 hours, 45 minutes ago
UK skills crisis prompts call for games industry-led body to tackle key challenges
News
11 hours ago
AI joins the team at King: "Our challenge is to create the right amount of challenge"
News
Apr 17th, 2024
Monopoly GO! celebrates its first birthday and shares its behind-the-scenes story
Feature
Apr 15th, 2024
46 top mobile games in soft launch: CSR 3, Plants vs. Zombies 3, LEGO Hill Climb Adventures, Candy Crush Blast, and more
Feature
Apr 15th, 2024
Hot Five: XCOM Legends’ rumoured shutdown, Squad Busters verges on soft launch, and Royal Match reaches $3 billion
Events
HIT Games Conference Istanbul 2024 | Apr 18th | |
Game Job Fair – Spring Edition 2024 | Nordic | Apr 18th |
Arts DAO Fest 2.0 | Middle East | Apr 20th |
App Promotion Summit London | Europe | Apr 25th |
Esports Future Summit | Middle East | Apr 27th |
Dubai GameExpo Summit 2024 | Middle East | May 1st |
The MENA Games Industry Awards 2024 | Middle East | May 2nd |
GameDev Atlantic 2024 | May 4th |