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PG.BIZ NEWS
Real Racing 3: The F2P game it could cost $503 to complete
Or 20 days' solid play
The official launch of EA's Real Racing 3 may still be days away, but the debate over the publisher's decision to take the previously premium franchise free-to-play continues to gather pace.
The latest piece of coal dropped into the fire comes courtesy of sister site 148Apps.com, which has calculated just how much money players will need to spend if they want to use in-app purchases to acquire the game's entire library of cars. Doing so is a necessity. Each car comes with certain challenges locked to it, meaning completing the game fully requires the player to either buy or unlock in play every one of the 46 cars on offer. Startlingly, if they opt to open up their wallet, they may find themselves spending in excess of $500 to do so. Doing the maths "Our numbers show that it would take over 472 hours to earn enough money to buy all of the cars in the game," details 148Apps.com founder and regular PocketGamer.biz contributor Jeff Scott. "Or to purchase all of the cars with real money via in-app purchase, it would cost $503.22 at the current best rate." ![]() Scott claims players looking to avoid spending real money would need to finish 6,801 races in an average time of 4 minutes and 10 seconds per race in order to earn R$3,700 a time. That would take around 472 hours – almost 20 days – of play in order to generate the more than R$25 million required to buy all 46 cars – a figure that doesn't include any cost for repairs, maintenance or upgrades. A matter of balance Paying out through in-app purchases, then, would appear to be the most likely option for many players, and while it's possible many would only choose to pay for a portion, those who look to unlock cars instantly will find themselves parting with a small fortune. Scott notes that, for $503.22, a consumer could purchase a "4GB Xbox 360, Forza Horizon, all of it’s DLC including over 127 cars, and a 22" Vizio flatscreen LED TV, and still have $17.22 left over." "It seems extreme to think that players have the choice of playing for well over 400 hours or paying over $500 to unlock everything to complete the game," concludes Scott. "Or most likely, some combination of the two." ![]() [source: 148Apps.com]
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Joined:
Aug 2012
Post count:
6
![]() I agree with Sule9nA, its common in F2P model. Extra content is made for various people. Somebody loves apples, somebody pears. IMHO is fair to players, they have choice to buy what they want and how much money they want spend on game..
Joined:
Feb 2013
Post count:
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![]() Oh nice, 472hrs of Gameplay and no pricetag :3. I was pretty satisfied with Need for Sped: Most Wanted and Dead Space is good so far. Haven't tried EA's F2P but I can bet it will be much better than whatever Gameloft is doing, they really like to milk cash out of everyone and everything O.O.
Joined:
Feb 2013
Post count:
1
![]() All fremium games operate this way. The idea really is that people will play them for 3-4 months before moving onto something new. It's how that business model works, you can play for that long and just make a couple of purchases and crack most of the game open. Or you can pay a lot and unlock it all immediately. It's a totally fair system as everyone gets the game free and purchasing is a choice. Real Racing 3 looks really sweet anyway! Can't wait to see how it feels.
Joined:
Feb 2013
Post count:
2
![]() I would buy this game for $10 on my droid. Real Racing 2 is really good. But as it seems lately, paid games also include their IAP too, it's just not much aggressive as freemium games. For example, it's really really hard to play NFS Most Wanted with just in game money.
I'm looking forward to Real Racing 3. I will see what I can do there. Really nice review here though. |
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