Events
Indie Game Fest & Indie Campus 2024 | Europe | May 31st |
Indie Craft K-Game Festival 2024 | Europe | May 31st |
BostonFig Online 2024 | Jun 1st | |
GameSummit Summer 2024 | Jun 1st | |
Gotland Game Conference 2024 | Nordic | Jun 3rd |
Games Mental Health Summit 2024 | Europe | Jun 3rd |
Dev Play Conference 2024 | Europe | Jun 3rd |
Tribeca Games Festival 2024 | North America | Jun 5th |
Featured Comments & Opinions
How TiMi Studio and World's Edge are adapting Age of Empires for mobile
PocketGamer.biz speaks to TiMi Studio Group GM Brayden Fan and producer Robin Xin about the strategy game's development
Crunch time for ByteDance's gaming ambitions
Big tech pulls back from gaming again
Honor of Kings is the first mobile game to generate $10 billion
Mobile games get really big
Latest Comments & Opinions
The importance of storytelling with Silver Lining Studio
"Stories are the heart of our games"
Master The Meta: Sony’s emerging ecosystem
How the PlayStation maker is building a formidable games business
Master the Meta: Garena Free Fire publisher Sea’s earnings breakdown
Garena Free Fire boasts 100 million daily active users
Master the Meta: Do new Chinese regulations spell trouble or opportunity?
China market entry consultant Owen Soh breaks it down
The Big Indie interviews: Runner-up Minidragon tells us all about their latest game Tiny Fantasy
We discuss all things pitching, development, and being an indie developer with two-time Big Indie Pitch winner Minidragon
Master the Meta: Why Bytedance is acquiring Moonton for $4 billion
Owen Soh breaks down the latest M&A
"It’s the success and development of female executives that will change perceptions about gaming"
Women in Games week continues with Playtika's Jenny Raichel
LEGO's Ankur Suri explains the difficulties with visas if you live in a developing country
"It was easier to offer someone with less experience that was based locally"
The Big Indie interviews: We discuss stargazing, gardening and winning The Big Indie Pitch with Miracle Tea
Bradley Smith discusses winning our Digital Big Indie Pitch #4
Why Crunchyroll believes now is the right time to bring Princess Connect! Re: Dive to the West
"The team knew it would be a tremendous success and a potentially great fit for the Western market"
How Stacky Dash utilised TikTok to achieve 100,000 downloads a day
"The biggest challenge is acknowledging that success is the exception and failure is the norm"
Finding success in 4x strategy games
A preview of the new mobile game genre report from Google Play
Next Level Games was an anomaly - don't expect more Nintendo acquisitions anytime soon
Prior to this, its last purchase was Monolith Soft in 2007
The Big Indie interviews: Hong Kong indie Trefle & Co Game talk thriving, adapting and succeeding
Billy Hui discusses winning our Digital Big Indie Pitch in November
Q-Games founder Dylan Cuthbert on the allure of Apple Arcade
"We are developing another Apple Arcade title"