Profile
About
About
Dividing his time between Slovakia and Delaware, United States, Branislav Siles is an experienced 3D engine, physics simulation and video codec programmer, who began his career in the days of demoscene challenges. He has been working on the deep tech of the Atomontage engine for 20 years and co-founded Atomontage a decade ago with industry insiders like Daniel Tabar in order to bring his voxel-based engine and cloud-streaming technologies to mass-market gaming.
Articles featuring Branislav Siles
Articles featuring Branislav Siles
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Top Stories
News
8 hours, 34 minutes ago
App Store developers can start nominating their games for featuring later this year
News
9 hours, 49 minutes ago
Apple joins generative AI revolution with Apple Intelligence and ChatGPT support
News
Jun 10th, 2024
Devsisters’ Chris O’Kelly talks upselling IP to fans across multiple games without cannibalization
Feature
Jun 10th, 2024
Hot Five: Squad Busters’ supercharged launch, Pokémon’s record revenue, and Star Wars: Hunters finally hits the target
Events
Tribeca Games Festival 2024 | North America | Jun 5th |
Steam Next Fest: June 2024 Edition | Jun 10th | |
WN Conference Istanbul 2024 | Jun 11th | |
GamesForum Hamburg 2024 | Europe | Jun 11th |
ESI London 2024 | Europe | Jun 13th |
Game Con Canada (GCC) 2024 | North America | Jun 14th |
Indie Dev Play 2024 | Europe | Jun 14th |
DevGAMM Vilnius 2024 | Europe | Jun 14th |