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- News [218]
Mobile games using a subscription model almost triple in a year
Liftoff and Appsflyer report that mobile games represent almost 30% of subscription-based apps
Consumers spent 2.5 trillion hours on Android in H1 2023. What's does that mean for mobile?
New reports show a 4% increase in time spent on Android - more than ever before
Dragon Ball Legends and Diablo Immortal saw 500% spikes in revenue in June
GameRefinery delves into the state of mobile gaming last month
Africa’s gaming revenue is more than 90% mobile
Newzoo and Carry1st report reveals Africa stands on the precipice of $1 billion in gaming worth
Gaming-related videos on TikTok received over three trillion views in 2022
A new report examines the app’s thriving community of gamers
Venture Capital funding fell 38% in Q2 2023
Despite the decline, the gaming industry is on track to hit $201 billion this year
From Peak Speed to Honkai: Star Rail – who to watch in the Chinese games market
Sensor Tower’s June report reveals 39 of top 100 global publishers come from China
Poland enters top three European countries in games industry workforce size
A new report finds Poland has overtaken Germany in workforce size, though remains behind in revenue
Five biggest mobile genres of 2022 in MENA and Asian markets revealed: RPG leads the pack
38% of games developed in Brazil are mobile titles
Abragames’ 2022 Brazil Games Industry report examines the state of the gaming market