Berlin
Article Types
- All [134]
- Data & Research [1]
- Feature [2]
- Comment & Opinion [3]
- Interview [28]
- Job News [29]
- News [71]
Interview
Mar 19th, 2021
"I know for many of my colleagues I’m the first and possibly only Black person they have ever interacted with"
Wooga writer Amanda Gicharu journey from East Africa to Berlin
Interview
Feb 23rd, 2021
"To see an idea drawn on digital paper turn into something playable is incredible"
Interview
Dec 30th, 2020
Why Kolibri Games' Daniel Stammler believes Call of Duty: Mobile's continued success is one of the big winners in 2020
Interview
May 5th, 2020
Remote Working: How Kolibri Games' Sebastian Reuther is dealing with QA from home
Comment & Opinion
Apr 8th, 2020
How Kolibri Games is adapting to the challenge of remote working
Entrepreneur in residence Dennis Gräf details the initiatives in place to help with the change
Interview
Feb 25th, 2020
Jobs in Games: Kolibri's Chris Ling on how data can impact a game's development
"Analysis means providing insight and recommendations - not just a chart"
Interview
Sep 11th, 2019
Playtika's scale is inspiring to us says Wooga's Jens Begemann
Berlin-based studio CEO shares his thoughts on acquisition, streaming and privacy
Interview
Apr 26th, 2019
The Big Indie Interviews: TriangleSquare on its award-winning roguelite RTS Spirit Oath
Interview
Apr 24th, 2019
Jobs in Games: Voodoo’s Wesley Clarke on how to get a job as a technical lead
Interview
Dec 20th, 2018
From Gram Games to Voodoo: Alexander Willink's vision for the new Berlin studio eyeing a future outside of hyper-casual
Feature
Apr 23rd, 2018
Meet MoGi Group at Quo Vadis in Berlin
Global video games services company wants to meet with developers and publishers
Interview
Jun 14th, 2017