November 15, 2017 Tencent Financials Q3 Fy17 Tencent mobile revenues grew 84% to $2.75 billion in Q3 Honor of Kings remains the key revenue maker
November 15, 2017 Animoca Game Sale Animoca Brands sells entire portfolio of 318 casual games to iCandy Interactive for $3.8 million Performance-based incentives and potential profit shares also thrown in
November 14, 2017 Launch In China How to launch mobile games in China Tappx China Country Manager Bob Wang talks us through it
November 13, 2017 Mixi Financials Q2 Fy18 Monster Strike clears 40 million downloads following launch in China Mixi still focusing all its efforts on the game
November 13, 2017 Razer Ipo Razer raises $500 million from IPO on Hong Kong Exchange Share prices briefly exploded by around 40%
November 13, 2017 Netmarble Financials Q3 Fy17 Lineage 2 Revolution generated 45% of Netmarble's revenues in Q3 FY17 Launching in Europe and North America on November 15th
November 10, 2017 Nexon Financials Q3 Fy17 FIFA Online 3 M and Dark Avenger 3 boost Nexon's revenues to $532.9 million Dynasty Warriors Unleashed and DomiNations continue to grow
November 10, 2017 Good Choice Nexon acquires Choices mobile games developer Pixelberry Studios Choices to be localised for new countries
November 9, 2017 Come Say Hello Meet Pocket Gamer at G-STAR in South Korea We're itching to meet as many people as possible in this exciting market
November 9, 2017 Nintendo In China Nintendo still considering launching mobile games in China if it can find a partner But it needs a partner if it's going to move into the region
November 9, 2017 Square Enix Financials Q2 Fy18 Square Enix's Dragon Quest Rivals hits seven million downloads in Japan five days after launch Revenues continue to grow thanks to its strong back-catalogue
November 8, 2017 Snapped Up Tencent snaps up 12% stake in Snapchat owner "We have long been inspired by the creativity and entrepreneurial spirit of Tencent"
November 7, 2017 Great Expectations Report: Razer IPO set to raise $528 million Priced towards the high-end of its range
November 7, 2017 Two Years On Has Konami's mobile pivot been a success? How has the 2015 restructure worked out for Konami?
November 6, 2017 Capcom Financials Q2 Fy18 Monster Hunter Explore and IP licensing boost Capcom's mobile revenues to $21.9 million Overall revenues hit $295.4 million
November 3, 2017 Mobile Game Trends Taiwan Snapshot: Overseas developers find success in Taiwan Niko Partners Analyst Daniel Ahmad on what the charts tell us about the local games industry
November 2, 2017 Leaps And Bounds Super Mario Odyssey sells two million units in its first three days of release Fastest-selling Super Mario game ever in the US and Europe
November 2, 2017 Come Together Kakao Games merger brings total registered users to 550 million Begins operations with Kakao's games division as of November 1st
November 2, 2017 New Device New Razer Phone for gamers set for launch on November 17th A new contender enters the smartphone manufacturing business
November 2, 2017 Sega Financials Q2 Fy18 Puyopuyo!! Quest and Hortensia SAGA continue to keep Sega's mobile revenues afloat Revenues grow to $1.7 billion
November 2, 2017 Sharpening Plans Razer officially unveils $550 million IPO plans Firm has sold more than $1 billion in hardware since start of 2014
November 2, 2017 Pitching For The Prize Revealed: The top 10 games shortlisted for The Big Indie Awards We announce the top ten finalists selected for the inaugural Big Indie Awards
November 1, 2017 Gungho Financials Q3 Fy17 GungHo revenues drop to $613.9 million as Puzzle & Dragons continues to face decline Gearing up to launch new titles to stem the decline
November 1, 2017 Konami Financials Q2 Fy18 Yu-Gi-Oh! Duel Links hits 55 million downloads as Konami clears $1 billion in revenues Plenty of other games contributing to overall success
November 1, 2017 Platypus Bifurcation Nintendo’s Switch trick: Selling like 3DS but selling games like Wii U Optimised dual use
November 1, 2017 Sony Financials Q2 Fy18 Fate/Grand Order boosts Sony Music's revenues to $1.81 billion Sony ForwardWorks goes unmentioned
November 1, 2017 Ready For Launch Nukebox and King lead NASSCOM Game Developer Conference 2017 full speaker line-up Full scheduled revealed
October 31, 2017 Gree Financials Q1 Fy18 Another Eden and SINoALICE promotions push GREE revenues up to $190.6 million Profits fall drastically to just $16.8 million
October 31, 2017 Cyberagent Financials Q4 Fy17 CyberAgent revenues reach $3.28 billion thanks to continued strong performances of Shadowverse and BanG Dream! Investing in the future of eSports and Bitcoin
October 31, 2017 Switching Up More people playing Nintendo Switch as a handheld than on TV Switch on the go
October 31, 2017 Performance Rundown Super Mario Run clocks up 200 million downloads but Fire Emblem Heroes has better profitability Mario gets the reach as Fire Emblem get the money
October 30, 2017 Sea Ipo Garena parent company Sea raises $884 million from IPO on NYSE Share price dips to $14 in the first week
October 30, 2017 Nintendo Financials Q2 Fy17 Nintendo's mobile revenues grow 426% to $157.8 million thanks to Super Mario Run and Fire Emblem Heroes Switch clears 7.63 million units sold
October 28, 2017 Art Expo Webzen's MU Online inspired visual art exhibition is underway and open to the public
October 27, 2017 Fore Million Sony ForwardWorks' Mingol hits four million downloads in under four months Celebrates with in-game rewards and coin discounts
October 27, 2017 Partner Up Webzen is teaming up with fashion brand Tokidoki for latest MMORPG venture MU characters to be used across major business sectors such as fashion, toys and other merchandise avenues
October 26, 2017 Indie View The Big Indie Pitch interviews: Raysol Games tell us all about their pachinko inspired monster battler Dungeon Balls We speak to Raysol Games, the runner-up at The Big Indie Pitch at ChinaJoy 2017
October 25, 2017 Smashing Records App Store and Google Play downloads hit record 26 billion in Q3 Consumer spend also at all-time high
October 25, 2017 Indie View The Big Indie Pitch interviews: Dodreams tells us all about its upcoming arena brawler Drive Ahead! Arena We speak to Dodreams, who took away the third place prize at The Big Indie Pitch at ChinaJoy 2017
October 24, 2017 First Love Annapurna Interactive to publish Melbourne dev Mountains' debut narrative-focused game Florence Title to be published on the Apple App Store in 2018
October 24, 2017 Unchained Blockchain-powered mobile game store GPlay gets Unity support Marketplace claims to offer 90% revenue share split with developers
October 23, 2017 Hidden Treasures Indie game funding scheme Treasure Hunters FanClub launches Up to $350,000 available for each project
October 23, 2017 What's New? After another big year the old guard still dominate Japan's mobile games market Revenues up 35 per cent but what's driving them?
October 20, 2017 Round Of Applause Tencent takes China by storm with mobile browser game that has players applauding Chinese president It's been played 1.2 billion times already
October 20, 2017 Global Pitching The Big Indie Pitch heads to Jordan and South Korea for the first time ever Pitching all over the world
October 20, 2017 Korea Calling Global games expo G-STAR kicks off next month in South Korea We give you the low-down on what to expect
October 19, 2017 Indie View The Big Indie Pitch interviews: Grant & Bert on charming 2D adventure Abi We speak to Grant & Bert, the winner of The Big Indie Pitch at ChinaJoy 2017
October 19, 2017 Bang Up Job CyberAgent's BanG Dream! Girls Band Party! scores four million downloads It's now available in Macau, Taiwan, and Hong Kong