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Snapshot of Korean mobile game company financials

Marking mobile gamings winners and losers
Snapshot of Korean mobile game company financials

Given the size of the mobile games industry, it's no surprise that many companies have sufficient scale and/or growth to be able to float themselves on various stock markets around the world.

And that means every three months, we get a deluge of financial information concerning their sales over the previous quarter.

It's a lot of information and sometimes difficult to place into context, so we've come up with this handy list format, which highlights a company's performance during the past quarter.

This list is for companies on the Korean KOSDAQ exchange. Companies are listed in size order:

#1: Com2uS

Com2uS

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Com2uS »

Last quarter revenues: $77.1 million (FY14 Q4)
Change quarter-on-quarter: down 1%
Change year-on-year: up 319%

Last quarter profit: $21.3 million
Change quarter-on-quarter: down 42%
Change year-on-year: up 270%

Last year revenues: $216 million (FY14)
Change year-on-year: up 188%

Last year profit: $72.9 million
Change year-on-year: up 309%

Trailing 12 month revenues: $216 million

Current cash and equivalent: not available

Market cap: $1.6 billion
Stock exchange ticker: KOSDAQ:078340

Key metrics during period:

  • This is a record financial year for Com2uS.
  • During FY14, international sales accounted for 73% of total sales.
  • Growth in international sales was 523% year-on-year.
  • During FY14, sales in Korea grew 16% year-on-year.

[Last updated: 11 February 2015]

#2: Gamevil

Gamevil

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Gamevil »

Last quarter revenues: $37.5 million (FY14 Q4)
Change quarter-on-quarter: down 2%
Change year-on-year: up 85%

Last quarter profit: $5.3 million
Change quarter-on-quarter: down 40%
Change year-on-year: up 110%

Last year revenues: $131 million (FY14)
Change year-on-year: up 79%

Trailing 12 month revenues: $131 million

Current cash and equivalent: Not available

Market cap: $824 million
Stock exchange ticker: KOSDAQ:063080

Key metrics during period:

  • This is a record financial year for Gamevil.
  • It now predicts FY15 sales will rise 120% to $200 million.
  • Gamevil's top 5 games accounted for 69% of FY14 sale.
  • 60% Gamevil's FY14 revenues came from RPGs.
  • During Q4, Gamevil's revenue was split 61% Korea, 39% international.
  • International sales were split APAC 44%, North America 30%, Europe 23%, and LATAM 3%.

[Last updated: 11 February 2015]

#3: WeMade Entertainment

WeMade Entertainment

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WeMade Entertainment »

Last quarter revenues: $39.5 million (FY14 Q3)
Change quarter-on-quarter: down 2 percent
Change year-on-year: down 24 percent

Last quarter profit: loss of $900,000
Change quarter-on-quarter: n/a
Change year-on-year: n/a

Last quarter mobile game revenues: $16.5 million
Last quarter mobile revenues as % of total sales: 47 percent

Current cash and equivalent: $124 million

Market cap: $693 million
Stock exchange ticker: KOSDAQ:112040

[Last updated: 17 November 2014]