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  • Region: Asia
  • Event Type: Party
  • Audience Type: Developers, Indies, Recruitment, C-level, Creatives, Investors, Publishers, Tool Providers, Technical Teams, Media, Youtubers / Streamers

Join us in Busan during the epic G-STAR week for a mighty PG Party, where we'll celebrate the industry and talent involved in our second Big Indie Awards ceremony (taking place the day before the party).

Thanks to our hard-working chums at Jagex Partners and Persona.ly, you can expect the usual mix of grade-A networking activity, plenty of drink, and oodles of fun as we jiggle the night away.

N.B. THIS EVENT IS FOR GAME DEVELOPERS AND RELATED MOBILE GAMES INDUSTRY PROFESSIONALS ONLY.

You need to RSVP and make sure you get there nice and early as RSVPing alone won’t guarantee entry. (Oh, and bring your business card to get in!) Please note that Steel Media reserves the right to refuse admission. Acceptance of registration does not guarantee your entrance to the event.

Meet our Sponsors

JAGEX PARTNERS
Welcome to Jagex Partners, the home of your living game. With 17 years’ experience successfully running RuneScape and generating more than $1billion in revenue, Jagex has the heritage and experience to be the right publishing partner for your living game. We have assembled a team with deep industry knowledge and that knows how to get the very best from evergreen design, community engagement and long-tail commercial opportunities. Coupled with our infrastructure, investment in processes and systems, and our developer-friendly, agile and accessible platform we believed in the importance of a shared vision for your game, and we’re looking for long-term, meaningful partnerships with living games developers.

 

PERSONA.LY
Established in 2011, Persona.ly is a global mobile ad-tech company with offices and representations in Israel, Korea, Japan & China. We acquire engaged users for top grossing app developers using our proprietary technology, providing a full service from playable and interactive ad creation to data-driven user acquisition.

Combining the immersive and interactive creatives we generate, targeting algorithms that rely on hundreds of data-points comprised of real-time, historical and post-install user data, and our performance-based bidder allows us to acquire loyal and engaged users for apps of any category.

Since 2015, Persona.ly generated hundreds of interactive experiences for a variety of apps from different categories, allowed us to develop the ability to translate any type of app to a short customized immersive experience quickly and efficiently.

Register for The PG Party @ G-STAR 2018 in association with Jagex Partners & Persona.ly

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How to get to The PG Party @ G-STAR 2018 in association with Jagex Partners & Persona.ly