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  • Event Type: Online
  • Audience Type: Developers, Indies, Recruitment, C-level, Marketing, Students, Creatives, Investors, Publishers, Tool Providers, Technical Teams, Ad Companies, Media, Youtubers / Streamers
  • Find out more information on GDC 35 (Live + Online)

So, as Game Developers Conference celebrates its 35th edition this year, rather than pack everything into one week, we are hosting a family of GDC events that will deliver high-quality, curated content in more flexible and accessible ways online, as well as designing events that play to the strengths of virtual conferences, including more fluid networking and matchmaking opportunities.

We will host our traditional week-long, multi-track educational and business focused event online in 2021. While we can’t wait to gather in the halls of Moscone together again, and we did consider an in-person component this year, we have decided that it’s more important that our speakers, attendees and sponsors be able to plan ahead, to continue to be as safe as possible, and to spend our attention on delivering the best possible GDC. As in a more traditional year, this year’s conference will be filled with deep content developed with our advisory board, a focus on community-building, networking and celebrations that GDC is known for.