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  • Region: Asia
  • Event Type: Festival
  • Audience Type: Developers, Indies, C-level, Marketing, Students, Creatives, Investors, Publishers, Tool Providers, Technical Teams, Ad Companies, Media, Aso Practitioners, App Marketers, App Advertisters
  • Find out more information on BitSummit 2026

BitSummit: Japan’s Industry-Leading Independent Game Development Festival in Kyoto
Established in late-2012, BitSummit was founded with the goal of giving Japanese independent game makers a chance to show their games to the world, and we succeeded, growing from a small, industry-only event for around 200 people in 2013, to a groundbreaking festival that held court to over 11,000 people in 2018. Bolstered by keynotes from industry veterans like Shuhei Yoshida (Sony Interactive Entertainment), Suehiro Tanaka (White Owls), Atsushi Inaba & Hideki Kamia (Platinum Games), and Tetsuya Mizuguchi (Enhance Games).

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How to get to BitSummit 2026