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  • Region: Asia
  • Event Type: Conference
  • Audience Type: Developers, Indies, C-level, Marketing, Students, Creatives, Investors, Tool Providers, Technical Teams, Ad Companies, Media, Aso Practitioners, App Marketers, App Advertisters
  • Find out more information on CEDEC 2026

CEDEC 2026 is positioned as Japan’s largest professional gathering for computer‑entertainment developers, returning 22–24 July 2026 with a hybrid format that blends in‑person sessions at Pacifico Yokohama with live and time‑shifted online programming. The 2026 theme, “Co‑Create,” reflects the conference’s focus on shared innovation across engineering, production, visual arts, sound, game design, business, and academic research. With roughly 200 sessions planned across seven major tracks, the event continues its role as a central hub for technical exchange, professional development, and industry‑wide collaboration.

The conference is organised by the Computer Entertainment Supplier’s Association (CESA), which has overseen CEDEC’s growth into a cornerstone of Japan’s development ecosystem. Attendance for CEDEC typically reaches several thousand participants, reflecting its status as the country’s largest developer conference, though specific 2026 attendance projections have not yet been published. Pass prices for 2026 have also not been released; CEDEC historically announces ticket tiers closer to the event, and no pricing information appears in the current 2026 materials.

See event site for Pass prices.

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How to get to CEDEC 2026