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  • Region: Europe
  • Event Type: Summit
  • Audience Type: Developers, Indies, C-level, Marketing, Students, Creatives, Investors, Publishers, Tool Providers, Technical Teams, Ad Companies, Media, Aso Practitioners, App Marketers, App Advertisters
  • Find out more information on Game Production Summit 2026

Game Production Summit 2026 brings senior production leaders together to tackle the evolving challenges of building, shipping, and sustaining modern games. The event focuses on production as a strategic discipline, highlighting how studios can optimise pipelines, strengthen cross‑team collaboration, and deliver high‑quality games on time and on budget. Attendees explore the pressures shaping today’s development landscape—from rising costs to shifting player expectations—while gaining practical frameworks for improving velocity, stability, and long‑term scalability.

The summit also offers a rare opportunity for production, QA, and localisation leaders to connect in a unified environment, as it runs alongside the established Game Quality Forum. This co‑located format enables deeper alignment across disciplines, supported by case studies, peer‑to‑peer learning, and insights from studios such as CD PROJEKT RED, Funcom, Playrix, EA, PlayStation, Gameloft, and Ubisoft. Together, the two events create a comprehensive space for leaders to benchmark processes, share hard‑earned lessons, and shape the future of game development.

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