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  • Region: Europe, Nordic
  • Event Type: Conference
  • Audience Type: Developers, Indies, Creatives

Following the success of our Big Indie Pitches, we’re again bringing our even bigger and better version to the PG Connects schedule.

The Very Big Indie Pitch will be exactly what it says on the tin: a mammoth developer pitching competition open to all types of independent developers working on mobile, VR, wearables, or handheld games, wherever they are.

Who? What?

Kicking off with a preliminary round of submissions between June and August to identify the best talent (and allow overseas developers a chance to be shortlisted), we’ll then progress to the face-to-face pitch on Day 1 (5th September 2016) of the conference, taking place between 1pm -5pm.

As usual this means gathering a host of leading mobile game journalists in one room, together with partner sponsors from the publishing and middleware sector, and then allowing the devs 4 minutes to pitch to each journalist table in a ‘speed dating’ style.

Once all the developers have pitched, the journos confer and pick five finalists. Those shortlisted will then spend Day 2 (6th September) showcasing their game to PGC delegates who will vote for their favourite. The finalists will subsequently take turns to present their game to the audience at the end of Day 2 before the winners from the vote are announced on stage.

Profile and prizes

Aside from the chance to get their game in front of the leading media influencers and potential publisher partners, this VERY Big Indie Pitch will also reward the top developers with a share of a promotional prize package worth $7,000.

Take Part

To pitch your game on the Very Big Indie Pitch, head over to the Pocket Gamer Business Network to REGISTER YOUR GAME with us. We'll get in touch with you nearer the time to confirm whether you have received a place on the pitch.

NOTE: Shorlisted entries receive TWO FREE passes to PGC Helsinki 2016. Non-shortlisted entries qualify for a discounted PGC ticket.

JUDGES 

Carlos Lievano - Sr Marketing Manager, Amazon Appstore
Mike Hines - Developer Evangelist, Amazon Appstore
Matt Dixon - Business Development Director, Chillingo
David Bradley - Operations Manager, Steel Media (Pocket Gamer)
Ahmet Zayifoglu - Portfolio Director, Mobile & Browser
Eric Lagel - Senior Producer for Helsinki, JAGEX
Steve Escalante - GM,Versus Evil
Colin MacDonald - Games Commissioner, Channel 4
Oscar Clark - Unity Evangelist, Unity
Randy Barenscott -VP Advertising, Z play
Aaron Ludlow - Playstack
Sjeord De Jong - Epic Games
Yufei Wang - Guangzhou Starfun Technology

Schedule:

MONDAY 5TH SEPTEMBER 2016

2:00pm – Introduction
2:05pm – Representatives from the VBIP sponsors, and fellow judges, introduce themselves
2:15pm – Pitching begins
6:00pm – Pitching ends, judging begins
6:30pm – Very Big Indie Pitch FINALISTS announced

TUESDAY 6TH SEPTEMBER 2016

10:00am-5:00pm – Very Big Indie Pitch Finalists Showcase
5:45pm – Very Big Indie Pitch FINAL

GOLD SPONSORS

ASSOCIATE SPONSORS

How to get to The Very Big Indie Pitch @ PG Connects Helsinki 2016

Book a hotel for The Very Big Indie Pitch @ PG Connects Helsinki 2016