It is a truth universally acknowledged that a single developer in possession of a good game must be in want of a video camera to stand in front of.
Sort of. Some really don’t want to stand in front of a video camera.
Some actually want all recording equipment pointed as far away from them as possible – preferably on to someone else. Or switched off entirely.
But talking about your game on camera is now a necessity.
You might need to preview it for a media outlet, or simply be interviewed at an industry event.
You may be speaking on stage with the talk being posted online, or your marketing team might want to create some company videos.
Whatever the reason, we’ve gone back through our experiences making videos here at Pocket Gamer to come up with seven key tips for speaking on camera.
Click here to view the list »