December 6, 2014 Week That Was Space Ape raises $7M, Monster Strike bests Puzzle & Dragons, and should wearables be subsidised? The past 7 days in bite-sized portions
December 5, 2014 Opinion Why the continued rise and rise of mobile gaming is not guaranteed What goes up...
December 4, 2014 Studio Profile Walking tall: Set Snail on embracing the experimental side of game development Raise the snails!
December 3, 2014 Why OEMs, game devs and health companies should combine to make wearables a success Businesses might need to pay for our wearables if they want to make money from them
December 1, 2014 Stateside With the right attitude, indie game developers can still be successful on mobile Carter Dotson on cracking the conundrum
December 1, 2014 Charticle A tale of two IPs: Candy Crush Soda Saga vs. Vainglory Best of both worlds
December 1, 2014 Mobile Mavens Can promotional events like Red and Black Friday drive monetisation? Our Mavens debate charity, sales and engagement
December 1, 2014 Hot Five Balancing Wither, TinyLoot's retention power and the departure of Keith Last week's top 5 stories
November 29, 2014 Week That Was Candy Crush Soda Saga goes viral, NativeX gives away $50,000, and what exactly is the point of publishers? The past 7 days in bite-sized portions
November 28, 2014 Jobs Board Nonstop, HandyGames, DeNA and Not Doppler in the hunt for new talent Positions available
November 27, 2014 Mobile Mavens In the app store world, what's the point of publishers? Our Indie Mavens consider independence
November 26, 2014 Making Of Duck and cover: The making of Brothers in Arms 3: Sons of War The balance between movement and cover
November 26, 2014 Monetizer Mavens Carrots and sticks: How F2P designers should balance wither and daily rewards Our Monetizer Mavens talk appointment gaming mechanics
November 25, 2014 Chart Of The Week How TinyLoot increased Smash Bandits' retention 50% and doubled ARPU Engaged players spend more
November 24, 2014 Charticle How successfully has Hothead's Kill Shot taken aim at top grossing charts? Taking the shot
November 24, 2014 Hot Five Alibaba's rumoured Com2uS move, Monument Valley IAP dissected and the end of free App Store games Last week's top 5 stories
November 23, 2014 Reading List Reading List: So You Want to Make Video Games? A Survival Guide Game designer Nicholas G. Pendriis takes us from start to finish
November 22, 2014 Week That Was Learning from Taylor Swift, Alibaba to spend big, and Nokia and Jolla both announce Android tablets The past 7 days in bite-sized portions
November 21, 2014 Jobs Board DeNA, Chartboost, Two Tails, Small Giant, Adjust and Leadbolt all hiring now Positions open
November 21, 2014 Stateside Learning from Taylor Swift: Your game is worthless but you can give it value Welcome to mobile gaming in 2014
November 20, 2014 Studio Profile Simply connect: How New York studio Dots learned to thrive on mobile Connecting the dots
November 20, 2014 5 reasons Pocket Gamer Connects London 2015 is perfect for indie developers Indie jungle, the mobile jungle, we'll help your game to thrive
November 19, 2014 Charticle 100 million strong, but how has Angry Birds Go! found its audience on Google Play? Checking out Angry Birds Go!, Epic, Stella and Transformers
November 19, 2014 Mobile Mavens Was it okay for ustwo to charge for Monument Valley: Forgotten Shores? Or should it have been a free release?
November 18, 2014 Stateside Failure to launch: Why the days of having a launch date for your game are dead Time to embrace betas and early access
November 18, 2014 Charticle Mistwalker's Terra Battle scores big on the Google Play top grossing charts in Japan, France and Spain But iPhone players don't care
November 17, 2014 Hot Five Cracking UA, the making of Brave Frontier, and why mobile games shouldn't be on your TV Last week's top 5 stories
November 15, 2014 Week That Was Samsung goes wearables crazy, Peter Molyneux talks F2P challenges, and our Mavens weigh in on that South Park episode The past 7 days in bite-sized portions
November 14, 2014 Jobs Board Goodgame, Flaregames, King, InMobi and App Annie all hiring now Positions open
November 14, 2014 Finnsider Not immune but Finland has given GamerGate the cold shoulder Gender equality reimagined
November 14, 2014 Mobile Mavens Is South Park's criticism of F2P games valid? Indie Mavens debate the situation
November 14, 2014 hóPLAY and the rebirth of videogame development in the Basque Country Happening in Bilbao on 27 Nov to 3 Dec
November 12, 2014 Making Of The world at war: The making of Brave Frontier Hisatoshi Hayakashi details the JRPG that's for everyone
November 11, 2014 Mobile Gaming Mavens Why mobile games have no future on your TV screen Industry luminaries talk Apple, Google and Amazon's assault on your TV
November 11, 2014 Stateside State of play: Will Android ever topple iOS when it comes to mobile gaming? Google could exploit Apple's weaknesses
November 10, 2014 Charticle Walk the LINE: How Disney Tsum Tsum found success in Thailand and Hong Kong But sunk in the US
November 10, 2014 Hot Five Glu masters in-game ads, new EU VAT rules, and how Oculus will change the world Last week's top 5 stories
November 8, 2014 Week That Was Glu sues Hothead, Com2uS and Gamevil's sales explode, and Zuckerburg will measure Oculus' success in millions sold The past 7 days in bite-sized portions
November 7, 2014 Jobs Board EA-man Nick Earl joins Kabam, Kiip make strategic hires, and Datascope and Vivid hunt down new talent Positions available
November 6, 2014 Chart Of The Week Everywhere is a boomtown for Com2uS, but especially Europe and Asia Korea is now the laggard
November 5, 2014 Charticle Have the soccer-mad countries of the world embraced FIFA 15 Ultimate Team? They think it's all over...
November 5, 2014 Game Connection 2014 Parisian dreams: 5 things we learned at Game Connection 2014 Fratatouille
November 3, 2014 Chart Of The Week If you don't think in-game advertising can generate serious cash, look away now A simple lesson from Glu Mobile
November 3, 2014 Mobile Mavens It's not about ethics, it's about hate: The games industry closes the door on GamerGate Our Mavens sum up the last few months
November 3, 2014 Hot Five The return of Eggebrecht, the lifecycle of mobile games, and Nokia's not dead, just resting Last week's top 5 stories
November 1, 2014 Week That Was Debating F2P's soul, Glu's top financials and how the hot Helsinki scene just got hotter The past 7 days in bite-sized portions
October 31, 2014 Jobs Board Hamburg is the place to get a job with Innogames and Goodgame recruiting hard Positions available