January 22, 2013 Life after Farmville: The secrets of free-to-play success in 2013 The changing face of a business model
January 21, 2013 Hot Five: Interest in Windows Phone 7.8 flies off the scale Last weeks top five stories
January 21, 2013 New Year, New Job: How to secure a top job in mobile in 2013 Developers reveal their top tips
January 19, 2013 PocketGamer.biz Week That Was: Microsoft's Window Phone 7.8 silence, Humble Bundles and the Midlands in profile The past 7 days in bite-sized portions
January 18, 2013 Best of British: Grey Alien Games talks the pros and cons of touchscreen controls Touch, tap, tilt or joystick?
January 17, 2013 Opinion: Why doesn't Microsoft want to talk about Windows Phone 7.8? Giant's silence is doing no-one any favours
January 17, 2013 The Art of Agent Dash: Exploring the third dimension From concepts and sketches to in-game assets
January 16, 2013 Opinion: Smart gaming is no longer the industry's idiot cousin But content curation now vital
January 16, 2013 Sweet story: The making of Pudding Monsters Marking a new phase in ZeptoLab's history
January 15, 2013 Stateside: Apple will always put consumers ahead of developers... ...but is that such a bad thing?
January 15, 2013 The Art of Agent Dash: How 2D concept art brought 3D play to life Click through for pretty pictures
January 15, 2013 Global Game: Why the UK Midlands is a mobile dev centre of excellence Blitzing the competition
January 14, 2013 The Charticle: Is multiplatform play the key to G5 Entertainment's growth? Your weekly app store analysis
January 14, 2013 From humble beginnings to bundles of sales: The rise of a new publishing ideal How the Humble Bundle took hold
January 14, 2013 Devil's Attorney, League of Evil, and Angry Birds Star Wars are the highest-reviewed Android games of Q4 2012 Critically acclaimed
January 14, 2013 2013 predictions: The PocketGamer.biz Mobile Gaming Mavens on mobile's big year Mapping out the next 12 months
January 14, 2013 Hot Five: Microsoft already winning with Windows Phone 7.8, Supercell soars and 2013 mapped out Last week's top five stories
January 12, 2013 PocketGamer.biz Week That Was: Shields, Sticks and the rise of the unconsole The past 7 days in bite-sized portions
January 11, 2013 Opinion: Screenshot silliness proves Apple's 'one size fits all' App Store just won't wash Developers deserve a better approach
January 11, 2013 Battle of the Bulge, Interlocked, and The Lords of Midnight are the highest-reviewed iPad games of Q4 2012 Critically acclaimed
January 11, 2013 How an indie can win with a Windows 8 exclusive, by Dlala Studios Microsoft 'aren't assholes', apparently
January 10, 2013 Devs slam lack of notice ahead of Apple's App Store screenshot clampdown Its all gone a bit Hitchhikers Guide...
January 10, 2013 Interlocked, Punch Quest, and Word Wonders: The Tower of Babel are the highest-reviewed iPhone games of Q4 2012 Critically acclaimed
January 10, 2013 Definitely maybe: Top 10 mobile games industry predictions for 2013, by Fraser MacInnes 100% accuracy guaranteed. Probably
January 10, 2013 Developers on Project Shield: Nvidia's 'bold' move will help mobile play in the big league Putting mobile front and centre
January 9, 2013 Opinion: For Project Shield to succeed, Nvidia needs to make TegraZone work 6 million app downloads but little discovery
January 8, 2013 Opinion: Project Shield is ridiculous, but I like it Nvidia's Frankencontroller a worthy experiment
January 8, 2013 Stateside: What are the key issues that will define 2013? The questions every dev should ask itself
January 8, 2013 The ten commandments of app marketing, by Appromoter MD Ed Vause #6 Thou shalt get to grips with cross-promotion
January 8, 2013 2012 in review: Janis Zech, SponsorPay iPad mini will define a new era of gaming devices
January 7, 2013 2012 in review: The best and worst performing mobile game shares From GREE up to Com2uS and G5
January 7, 2013 The Charticle: Can Kabam keep its earnings booming in 2013? Your weekly app store analysis
January 4, 2013 2012 in review: The PocketGamer.biz Offbeat Awards Best beef, best beard, and best...clone?
January 3, 2013 Opinion: Get ready for 2013, the year when everything changes And you thought 2012 was big
December 31, 2012 The 10 most significant mobile games of 2012 Believe me, you won't have guessed them all
December 29, 2012 54 lessons PocketGamer.biz learned from industry events in 2012 More than one a week!
December 27, 2012 Top 10 most popular PocketGamer.biz stories of 2012 The headlines that grabbed your attention
December 26, 2012 10 articles about numbers you should have read during 2012 And what they tell you about the mobile games business
December 21, 2012 The legalities of the clone wars: Who will come out on top in EA vs Zynga? Jack C. Schecter, Esq. lays out the law
December 20, 2012 Best of British: There's nothing sinister about high value in-app purchases Will Luton on letting players love your game
December 20, 2012 Opinion: Samsung's half-arsed approach to smart TV gaming leaves the door wide open for Apple Build it and they will come
December 19, 2012 Stateside: Should developers avoid launching games in time for Christmas? How do holidays affect the app stores?