January 11, 2013 Battle of the Bulge, Interlocked, and The Lords of Midnight are the highest-reviewed iPad games of Q4 2012 Critically acclaimed
January 11, 2013 How an indie can win with a Windows 8 exclusive, by Dlala Studios Microsoft 'aren't assholes', apparently
January 10, 2013 Devs slam lack of notice ahead of Apple's App Store screenshot clampdown Its all gone a bit Hitchhikers Guide...
January 10, 2013 Interlocked, Punch Quest, and Word Wonders: The Tower of Babel are the highest-reviewed iPhone games of Q4 2012 Critically acclaimed
January 10, 2013 Definitely maybe: Top 10 mobile games industry predictions for 2013, by Fraser MacInnes 100% accuracy guaranteed. Probably
January 10, 2013 Developers on Project Shield: Nvidia's 'bold' move will help mobile play in the big league Putting mobile front and centre
January 9, 2013 Opinion: For Project Shield to succeed, Nvidia needs to make TegraZone work 6 million app downloads but little discovery
January 8, 2013 Opinion: Project Shield is ridiculous, but I like it Nvidia's Frankencontroller a worthy experiment
January 8, 2013 Stateside: What are the key issues that will define 2013? The questions every dev should ask itself
January 8, 2013 The ten commandments of app marketing, by Appromoter MD Ed Vause #6 Thou shalt get to grips with cross-promotion
January 8, 2013 2012 in review: Janis Zech, SponsorPay iPad mini will define a new era of gaming devices
January 7, 2013 2012 in review: The best and worst performing mobile game shares From GREE up to Com2uS and G5
January 7, 2013 The Charticle: Can Kabam keep its earnings booming in 2013? Your weekly app store analysis
January 4, 2013 2012 in review: The PocketGamer.biz Offbeat Awards Best beef, best beard, and best...clone?
January 3, 2013 Opinion: Get ready for 2013, the year when everything changes And you thought 2012 was big
December 31, 2012 The 10 most significant mobile games of 2012 Believe me, you won't have guessed them all
December 29, 2012 54 lessons PocketGamer.biz learned from industry events in 2012 More than one a week!
December 27, 2012 Top 10 most popular PocketGamer.biz stories of 2012 The headlines that grabbed your attention
December 26, 2012 10 articles about numbers you should have read during 2012 And what they tell you about the mobile games business
December 21, 2012 The legalities of the clone wars: Who will come out on top in EA vs Zynga? Jack C. Schecter, Esq. lays out the law
December 20, 2012 Best of British: There's nothing sinister about high value in-app purchases Will Luton on letting players love your game
December 20, 2012 Opinion: Samsung's half-arsed approach to smart TV gaming leaves the door wide open for Apple Build it and they will come
December 19, 2012 Stateside: Should developers avoid launching games in time for Christmas? How do holidays affect the app stores?
December 18, 2012 How can we responsibly rate mobile games? UKIE CEO Jo Twist answers all With great tax breaks comes great responsibility
December 18, 2012 Marketing on a shoestring: How indies are punching above their weight in the promo wars Taking on the big boys
December 17, 2012 The Charticle: It's gained Apple GotY status, but can Ubisoft recreate its console success on mobile? Your weekly app store analysis
December 17, 2012 Opinion: Licences on the rise on iOS while original IP opportunities are shrinking fast What we learned from Apple's 2012 top grossing list
December 17, 2012 War report: The PocketGamer.biz Mobile Gaming Mavens on Great Big War Game's Windows woe Should a platform holder promote your game?
December 17, 2012 Hot Five: HTML5's not humdrum, Windows Phone 'for the win', and the little studios big in China Last week's top five stories
December 15, 2012 PocketGamer.biz Week That Was: Chinese top 30, the King.com Charticle and the great HTML5 debate The past 7 days in bite-sized portions
December 14, 2012 Case study: How quiz champion Trivial increased user invites by 300% The ultimate answer
December 13, 2012 Social gaming can't afford to bleed players dry through morally questionable means, argues Tag Games' Paul Farley The road to hell is paved with casino games
December 13, 2012 Opinion: Has the smartphone revolution plateaued? Forecasting endless growth is over-optimistic
December 13, 2012 Stateside: Unity's mobile might is giving Unreal a kicking How can Epic fight back?
December 13, 2012 PocketGamer.biz top 30 Chinese developers of 2012: 10 to 1 From RedAtoms to Digital Cloud
December 12, 2012 Opinion: Microsoft's Surface has a personality disorder The big issue that could hamper sales
December 12, 2012 Ode to the old school: The making of Arcane Legends Why MMOs are in Spacetime's DNA
December 12, 2012 Sponsored feature: MoMinis' 5 tips for game creation success Learn from the experts
December 12, 2012 PocketGamer.biz top 30 Chinese developers of 2012: 20 to 11 From PearlinPalm to Droidhen
December 11, 2012 Talking pictures: How Bond, Columbo and Flash Gordon can improve your freemium games Applifier's Oscar Clark explains all
December 11, 2012 PocketGamer.biz top 30 Chinese developers of 2012: 30 to 21 From Red Infinity to NetDragon
December 10, 2012 The Charticle: Can King.com reign supreme on mobile? Your weekly app store analysis