June 7, 2012 iQU's Fraser MacInnes on why focusing on buying users risks damaging your game Get your priorities right
June 5, 2012 Engagement and Balance are key metrics for designing a successful game, says Setgo's Clemens Wangerin Analytics ain't just monetisation
June 4, 2012 The PocketGamer.biz Mobile Gaming Mavens on whether or not to support apps on Apple TV Direct ports, or original content?
June 4, 2012 The PG.biz Hot Five: Unity's rise, Zygna and Unreal, mobile at E3, and Nokia's outlook Last week's top five stories
June 4, 2012 Debate: BlackBerry's not betting on games, so developers shouldn't bet their bottom dollar on BB 10 Time to get serious
June 4, 2012 Debate: RIM is still near the rocks, but it's now heading in the right direction BlackBerry 10 is the lighthouse
June 3, 2012 Quality Index: The week's best iPad games - Zombie Ace, Autumn Dynasty Critically acclaimed
June 2, 2012 Quality Index: The week's best iPhone games - Zombie Ace, Slingshot Racing Critically acclaimed
June 2, 2012 The PocketGamer.biz week that was: RIM 'reframed', Unity's popularity measured, and mobile gaming's strained relationship with E3 The past 7 days in bite-sized portions
May 31, 2012 iQU's Fraser MacInnes explains why 234 million gamer profiles don't necessarily add up to much Data is not smart
May 29, 2012 FourBros's Nathan Furtwangler on the dedicated process of finding longterm success with Windows Phone Taking the long view
May 28, 2012 The PocketGamer.biz Mobile Gaming Mavens on whether consoles can combat smartphones at E3 Your move Microsoft, Sony and Nintendo
May 28, 2012 The PG.biz Hot Five: GREE to rock E3, the rise of GetJar, and the rising rise of 3DS Last week's top five stories
May 27, 2012 Quality Index: The week's best iPad games - Bejeweled HD, Score! Classic Goals Critically acclaimed
May 26, 2012 The PocketGamer.biz week that was: 3DS nears 1 million in UK, Nokia going nowhere, and the battle for China heats up The past 7 days in bite-sized portions
May 26, 2012 Quality Index: The week's best iPhone games - Score! Classic Goals, Oh! Cube Critically acclaimed
May 24, 2012 iQU's Fraser MacInnes on why when it comes to user targeting, it's often better to shoot to miss Learn lessons from your mistakes
May 24, 2012 Opinion: Microsoft's might rules out knockout blow for Nokia Finnish firm too important to flounder
May 22, 2012 Opinion: The 'Nintendo Way' working wonders for resurgent 3DS No need for smartphone switch
May 21, 2012 The PG.biz Hot Five: How BlackBerry might rebound, while PS Vita starts to dive Last week's top five stories
May 20, 2012 Quality Index: The week's best Android games - Civilization War, Lunar Racer Critically acclaimed
May 20, 2012 Quality Index: The week's best iPad games - LostWinds 2, Juggernaut: Revenge of Sovering Critically acclaimed
May 19, 2012 Quality Index: The week's best iPhone games - LostWinds 2, Penny Time Critically acclaimed
May 19, 2012 The PocketGamer.biz week that was: Let's bask in Facebook's billions, Gamevil booms, and is PS Vita the next Dreamcast? The past 7 days in bite-sized portions
May 18, 2012 Opinion: Why Facebook's IPO is great news for the mobile games industry $16 billion of new investment cash available today
May 17, 2012 iQU's Fraser MacInnes on why big data without segmentation is just nonsense Providing the meaning behind the numbers
May 15, 2012 Playmesh's Shawn Foust on how to make location-based games work Players not places should be the focus
May 14, 2012 Opinion: The flip from Casey's Contraptions to Amazing Alex will be the test of Rovio's longterm success Why brand building matters
May 14, 2012 The PG.biz Hot Five: As the freemium backlash continues, one EA free-to-play game did $50M in Japan Last week's top five stories
May 13, 2012 Quality Index: The week's best Android games - Farm Invasion USA, Dark Legends Critically acclaimed
May 12, 2012 Quality Index: The week's best iPhone games - The King of Fighters-i 2012, Spellsword Critically acclaimed
May 12, 2012 PG.biz week that was: the 'gacha gotcha', Storm8's 300 million and Rovio's billion The past 7 days' news compressed bite-sized
May 7, 2012 The PG.biz Hot Five: Nokia kickstarts WP apps, GREE spends big, and time to write down Draw Something deal? Last week's top five stories
May 6, 2012 PG.biz week that was: BlackBerry 10, Samsung's successes, Nokia's lawsuits, and the TIGA dispute The past 7 days' news compressed bite-sized
May 4, 2012 The good, the bad and the ugly: How to make the most of the Chinese Android market It's big, it's fragmented but it's booming
May 2, 2012 When will geo-games really work? Papaya's Oscar Clark remains lost on location Need a new direction?
May 1, 2012 Colonisation, cloning and rethinking genre: the making of Triple Town Plus those damn ninja bears
April 30, 2012 The PG.biz Mobile Gaming Mavens on the pros and cons of 'brand games' A contender to the F2P model?
April 30, 2012 The PG.biz Hot Five: Instagram buyout a Facebook fumble, Microsoft risks resetting Windows Phone and Nexon eyes up EA Last week's top five stories
April 28, 2012 PG.biz week that was: Zynga booms, Apple ka-booms but Nintendo implodes The past 7 days' news compressed bite-sized
April 26, 2012 Opinion: Facebook's billion buyout of Instagram smacks of an industry hooked on its own hype Just what did Zuckerberg pay out for?
April 24, 2012 Fishlabs' Kai Hitzer on why 'brand games' will leave free-to-play for dust No worries about monetisation