
Sitting Pretty
Inside the Game: Adding the Prom Throne to High School Story
Andrew Shvarts on a balancing act
Andrew is an experienced mobile game designer with a focus on creating emotionally engaging experiences. He began as a writer on the feature phone series Surviving Hollywood, then worked as a designer at Electronic Arts on the iOS games Surviving High School and Cause of Death.
He then moved on to Pixelberry Studios, where he worked as the primary designer on High School Story. Andrew developed the major gameplay systems, worked extensively with the content team on story and character, and helped create and balance the economy.