April 3, 2025 Ad Insights Why disturbing mobile ads work and how to succeed without them Alexandra Pulinets provides an in-depth analysis of why disturbing ads are effective, their potential harm, and a better alternative
June 11, 2024 Hot Topics Mobile Mavens: Are today's everlasting, live ops games holding back new innovation? Our industry experts weigh in on the power of long, and enduring games. Do endless liveops keep the market ticking? Or stop new devs from breaking through?
April 30, 2024 Mobile Mavens Mobile Mavens: What's the state of play for the MENA region? Our Mavens share their thoughts on MENA market opportunities and offer advice for those doing business in the region
September 7, 2023 Pgc Helsinki Web3, blockchain, metaverse, VR and AI giants head to PCG Helsinki Because it's not just mobile gaming that's the hot topic at next week's event
June 24, 2023 Conference Round-up Investment and AI: more highlights from GameExpo Summit Our inaugural conference in the UAE revealed essential insights and perspective about the regional and global games industry (part II)
March 29, 2019 Unsubscribe Why Apple Arcade is doomed to disappoint both players and developers AppAgent CEO Peter Fodor believes Apple's new subscription service may have come too late - five years too late in fact
August 30, 2018 Speaker Spotlight Speaker Spotlight: AppAgent CEO Peter Fodor on creating media plans for mobile games We catch up with Fodor ahead of his talk at Pocket Gamer Connect Helsinki
February 8, 2017 A Look Ahead 3 major mobile analytics trends for 2017 Peter Fodor and Paul Trejbal on making data more accessible
January 12, 2017 11 Deadly Sins 11 deadly marketing sins all mobile game devs should avoid Peter Fodor lays it out
May 31, 2016 Positive Pigeonholing Why segmentation is the key to the longterm success of your F2P mobile game Peter Fodor on knowing who's who
May 24, 2016 What To Watch A practical guide to making the most of the data you get from mobile analytics Albert Kolacek discusses the options
May 17, 2016 Actionable Data How to pick the best mobile analytics tool for your game Albert Kolacek discusses the options
March 15, 2016 Testing, Always Testing How testing everything can double the effectiveness of your game's app store listing Peter Fodor is experimenting