April 3, 2019 Rethinking Paid Monetizer Mavens on what Apple Arcade needs to do to be successful A new way to play and pay
February 26, 2019 The Road Ahead Monetizer Mavens discuss the future of innovation in the maturing mobile games sector Changing trends
April 13, 2016 Crowned Monetizer Mavens on the simple, sophisticated, genius, and extremely aggressive gacha monetisation (and retention) of Clash Royale Smart moves
October 8, 2015 Different Strokes Discussing Kabam's use of dynamic IAP pricing in Star Wars: Uprising Monetizer Mavens are nothing if not dynamic
May 1, 2015 A Word From Our Sponsors Why in-game ads - native, video and brands - will unlock the next wave of F2P monetization Monetizer Mavens go ad-funded
March 17, 2015 Heart Of The Matter Forget monetisation - F2P success is all about retention and engagement Monetizer Mavens rethink their core
February 18, 2015 Long Game Why Kabam chose LTV over ARPDAU Monetizer Mavens on maximising F2P return
January 13, 2015 State Of Play When it comes to monetization in 2015, we have all the questions... Monetizer Mavens on the unknowns
November 26, 2014 Monetizer Mavens Carrots and sticks: How F2P designers should balance wither and daily rewards Our Monetizer Mavens talk appointment gaming mechanics
September 30, 2014 Monetizer Mavens The power and potential of card-collection mechanics for F2P mobile games The Monetisation Maven ponder trumps and jokers
July 10, 2014 Monetizer Mavens On the balance F2P designers tread between encouraging players to pay and manipulation The Monetisation Maven ponder ethical boundaries
June 6, 2014 Monetizer Mavens Is there any place in the F2P designer's toolbox for energy-based economies? Fuel for thought
May 22, 2014 Monetizer Mavens Is the proliferation of in-game currencies confusing players? Introducing a new panel of experts