May 28, 2019 Creativity Tips Peter Molyneux on innovation and why he could have been "so much more successful" had he focused on sequels Famed UK games designer discusses what innovation means and where to find it
November 4, 2016 Iap Inspector How does Peter Molyneux's The Trail monetise? IAPs from the players' perspective
November 2, 2016 Brave New World Peter Molyneux's The Trail quietly exits soft launch and releases globally Kongregate publishes the third game developed by 22Cans
September 7, 2016 Not A Peep 22Cans and Kongregate soft launch The Trail: A Frontier Journey Learning from Godus
March 24, 2015 Ich Bin Molyneux, Livingstone and Wozniak to keynote Apps World Germany Heading up new conference
January 13, 2015 Learning To Fail Mobile games don't make players feel connected, says Peter Molyneux Lionhead founder explains where devs are going wrong
November 12, 2014 F2P monetisation is extremely challenging that's why mobile devs need to learn about community, says Molyneux World of Tanks and League of Legends show the way
September 25, 2014 Molyneux, Livingstone and Cecil are Best of British at PG Connects London 2015 Industry heavyweights heading to Vinopolis 13-14 January
June 27, 2014 Gamelab 2014 Molyneux: Mobile F2P 'abuses and confuses' gamers Developers are "monetising addiction"
February 11, 2014 Molyneux: Free-to-play is like 'smashing consumers over the head with a sledgehammer' Not a 'delightful' mechanic says 22Cans man
January 23, 2014 Top 9 tips on how to pitch your mobile game like a pro Get faster, cleaner and smarter