August 11, 2022 Expert Opinion Should Unity join AppLovin, buy IronSource or just stay as they are? The mobile industry weighs in! The move could supercharge the new company’s earning potential, at the risk of creating a monopoly
November 22, 2021 Where's The Hype? Frogmind rebrands to HypeHype, Supercell invests $15 million User-generated content platform optimised for touchscreens
June 17, 2020 Ice Ice Baby Making Of: How Frogmind's Rumble Hockey was turned around in 9 months "Approximately 50,000 new players per day since its launch"
August 29, 2018 Soft Speaker spotlight: Teemu Mäki-Patola, Frogmind Teemu Mäki-Patola will be giving a talk about soft launching real-time PvP games at Pocket Gamer Connects Helsinki
May 23, 2017 Finnish Games Jobs Finland's games industry growth is slowing - but a new generation of students could help boost it once again Developers offer their thoughts on how to fix the country's internal recruitment woes
January 9, 2017 The Next Four Years How to plan for the next four years after releasing a mobile indie success Frogmind's CEO details how
September 21, 2016 Super Frog Supercell acquires 51% of Badland developer Frogmind as the two studios enter a long-term partnership Frogmind to remain completely independent
August 18, 2016 What To Do Good research; clever choices; build community; be lucky: Badland dev Frogmind on what indies need to do to be successful in 2016 Coping with a maturing market