November 1, 2012 Games We Like: The Pickford Brothers on whether mobile devs should adopt the Minecraft model Launch sooner, finish later
October 12, 2012 UK devs on Kickstarter: Pitching to crowdfunders just like pitching to publishers, says Ste Pickford Zee-3 on the industry's deja vu
October 2, 2012 Games We Like: The Pickford Brothers discuss the joy of self-publishing Ste examines games without gatekeepers
September 4, 2012 Games We Like: The Pickford Brothers dissect the line-drawing genre Ste Pickford draws a line in the sand
August 2, 2012 Tablets not a stepping stone to consoles for most mobile devs, says Zee-3's John Pickford Flow moving in the other direction
July 31, 2012 Games We Like: The Pickford Brothers talk touch controls Ste on fast cars and rocket ships
July 5, 2012 The Pickford Brothers introduce their new regular design column, Games We Like Zee-3's Ste Pickford picks apart game mechanics
June 18, 2012 Pickford Bros. launch 'Games We Like' initiative for indies Studios to unite for promo power
May 30, 2012 Pickford Brothers claim Magnetic Billiards is 'officially' longer than Skyrim And better value than World of Warcraft
May 3, 2012 TIGA guilty of looking out for itself rather than indies, claims Zee-3's Ste Pickford Charging for self-pub guide goes against the grain
May 1, 2012 Offering devs capped revenue share is 'exploitation', says Zee-3's John Pickford Workers end up saddling all the risk
March 1, 2012 I'd rather iPad 3 didn't exist, says Zee-3 co-founder Ste Pickford More features means more complications
November 22, 2011 BAFTA's high registration fees 'ghettoising non-console games', reckons Zee-3's Ste Pickford Triple A titles get all the glory