Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
EA SPORTS is one of the world's leading sports entertainment brands, known for top-selling video game franchises, award-winning interactive technology, and cross-platform digital experiences. EA SPORTS creates connected gaming experiences that bring the emotion of sports to life through industry-leading titles, including Madden NFL, EA SPORTS FC, NHL, NBA LIVE, and UFC.
As one of the largest sports entertainment platforms in the world, EA SPORTS FC is redefining football with genre-leading interactive experiences, connecting a global community of fans to The World's Game through innovation and unrivaled authenticity. With more opportunity than ever to design, innovate and create new, immersive experiences that bring joy, inclusivity, and connection to fans everywhere, we invite you to join our passionate and dynamic team as we pioneer the future of football fandom.
The EA SPORTS FC Art team is a global community of content creators, fueled by imagination and a unified passion to grow the love of sports for players worldwide through inspiring visuals and immersive experiences. We push visual boundaries and create leading edge content across multiple disciplines.
This team works onsite in our Burnaby office 3 days/week.
Job Summary:
Reporting to the Group Art and Animation Director for EA SPORTS FC, we are seeking an experienced, innovative and visionary Senior Lighting Director to lead and unify our lighting teams across multiple game modes, in the realms of gameplay, cinematics, user generated content, and sandbox gaming. This role involves collaborating with our Group Art and Animation Director, and Senior Art Directors to create a cohesive lighting vision that leverages cutting-edge technologies, including machine learning and dynamic lighting, to enhance our gaming experiences, and to ensure our characters, environments, animation and visual effects shine. In this role you will be responsible for the visual storytelling and atmosphere of our game through lighting, and for creating and implementing lighting setups, defining the overall visual tone, and collaborating with various teams to ensure the lighting enhances gameplay and narrative.
You will be responsible for the holistic lighting vision for FC across multiple game modes and experiences. You will also be responsible for the long term roadmap for lighting, with a focus on dynamic lighting solutions for user generated content, sandbox gaming, “beyond play” initiatives, and console transitions. You will also take on direct reports, managing, guiding and mentoring our senior lighting artists, contributing to the lighting pipeline, shaders, and to optimizing performance.
Key Responsibilities:
Qualifications:
Software Skills:
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$157,100 - $216,800 CAD
In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.